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  • Spells on rest

    Would it be possible to make hr/ level spells and 24hr duration spells last through an 8hr rest?

    *snip* EDIT - Don't need to give other people excuses to try to do the same ~ Saulus
    UTC+8
    Yes, I realise my RP writing sucks. Just be thankful I keep it short

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    Thalanis Moonshadow

  • #2
    Logging out has no affect on the rest timer. Also what you are asking isn't even remotely possible, maybe if you modified a few hundred scripts.
    The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

    George Carlin

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    • #3
      Right. Logging out then back in means that buffs cast on items or other players don't dispel when the caster rests. Meaning you can buff an unlimited number of characters/weapons.

      So, is it ok for people to do this then? I see people do it everyday so yeah just wondering
      UTC+8
      Yes, I realise my RP writing sucks. Just be thankful I keep it short

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      Thalanis Moonshadow

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      • #4
        Sounds like this wasn't enabled and should be:

        A new .ini option has been added to allow server admins (hosts) to toggle the auto-heal feature on or off for player login. With the feature turned off, when a player rejoins a server, they will be in the same condition as when they logged off (HP, Spells per day, etc.).

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        • #5
          Although it'd be a nice to have if longer duration spells didn't vanish. That's part of NWN's base code though and as saulus said would require tooooons of work. Honestly, I hate how spells are implemented in NWN.

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          • #6
            This option has been turned on ever since it was introduced.

            Disable log in heal=1
            The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

            George Carlin

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            • #7
              So after talking with GBX this simply just isn't possible, the only feasible thing is to police this. Sorry that doesn't live up to your expectations but if you knew the work involved I don't think you would volunteer.

              I will say this, despite the fact that DMs aren't always on, you would be surprised about what we hear/see. This is considered an exploit and people know how we feel about exploits. Long and the short of it: it's not worth getting caught, if anyone doubts that watch out.
              The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

              George Carlin

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              • #8
                Best listen to him. Breaking the rules in Sundren isn't worth it. You may get away with it for a little while, but you will pay dearly for it later. Xp loss, level loss, rep loss, etc. Even if you don't think you are breaking the rules, the reprimand can be harsh. I've seen it AND felt it. It's much easier to just play by the rules.

                Danté Swift: Archmagus and Marshal of Sestra.

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                • #9
                  Originally posted by Saulus View Post
                  So after talking with GBX this simply just isn't possible, the only feasible thing is to police this. Sorry that doesn't live up to your expectations but if you knew the work involved I don't think you would volunteer.

                  I will say this, despite the fact that DMs aren't always on, you would be surprised about what we hear/see. This is considered an exploit and people know how we feel about exploits. Long and the short of it: it's not worth getting caught, if anyone doubts that watch out.
                  Cool, thats answered my question very satisfactorily.

                  And no I would not have ever tried to use that exploit, except maybe for the 24 hours spells, which I figured logically *should* last through a rest... But obviously I won't even try that now since I'm not keen to have my ass kicked
                  UTC+8
                  Yes, I realise my RP writing sucks. Just be thankful I keep it short

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                  Thalanis Moonshadow

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                  • #10
                    What should be changed is spells should have their proper durations since the 2 hour per rest is in effect. Too many slots get eaten up by spells that have been modified because they were labeled as OP. If you can only rest once per day then spells should readjusted. Otherwise you end up needing an army of clerics just to go do something fun. Like you know ... Destroy a Lich's Phylactery.
                    "Service to a cause greater than yourself is the utmost honor you can achieve."

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                    • #11
                      Originally posted by Mournas View Post
                      What should be changed is spells should have their proper durations since the 2 hour per rest is in effect. Too many slots get eaten up by spells that have been modified because they were labeled as OP. If you can only rest once per day then spells should readjusted.
                      He actually has a good point. We have the PnP rest system now, can we at least get back the PnP durations? e.g. Improved mage armor 1 hr/level, Shield 1 min/level

                      Its not going to make spellcasters any better at grinding (where they can keep running back to rest spots anyway), but its going to make them slightly more useful in events, and just means less resting micromanagement.
                      UTC+8
                      Yes, I realise my RP writing sucks. Just be thankful I keep it short

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                      Thalanis Moonshadow

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                      • #12
                        We could solve a lot of the spell rest, super buffing by making each spell cast that lasts a duration actually require a more complicated concentration roll. "Gee Mr Wizard, you sure can cast a lot of buffing spells AND smite the entire army with all your offensive spells AND bake a cake at the same time!"

                        Of course, we'd have to modify the spawns yet again to do that I would imagine because a lot of wizards and clerics wouldn't be buffing willy nilly, they'd do it as needed, and only to their ability, instead of 10-15 buffs for higher level players ... just my evil thought

                        Concentration check = #spellls currently concentrating on (increasing difficulty with each level) + level of current spell
                        So maybe After Stoneskin, spiderskin you cast IMA, your check would be (at least) DC 10, maybe even scale it by mutiples for each aditional spell... so Stoneskin first, DC 4, Spiderskin (1.5x) DC 9, IMA (x2) DC 15
                        Bree - Bookkeeper and diplomat of Exigo.

                        Becky Dragonhin - Sword of the Loyal Fury, Knight of the Triad... the only Good hin in Sundren???
                        Cybil Gelley (Retired)
                        Perry Turnipfodder - aspiring talent, happy chronicler.

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                        • #13
                          Or a maximum number of active buffs derived from INT/Concentration/Caster Level.
                          It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
                          Sydney Smith.

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                          • #14
                            Originally posted by Doubtful View Post
                            Or a maximum number of active buffs derived from INT/Concentration/Caster Level.
                            That sounds excellent! I'd still want to fix the nerfed durations though.

                            Wouldn't that be a big pain in the ass to script though?

                            Also, what about a caster buffing their Fighter friend? What about two casters buffing one Fighter? Would that double the limit?
                            UTC+8
                            Yes, I realise my RP writing sucks. Just be thankful I keep it short

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                            Thalanis Moonshadow

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                            • #15
                              I would think the limit would be caster based... if a fighter has 100 wizards buffing him, it shouldn't be a problem, each wizard/cleric is the one maintaining the spell, not the fighter.
                              Bree - Bookkeeper and diplomat of Exigo.

                              Becky Dragonhin - Sword of the Loyal Fury, Knight of the Triad... the only Good hin in Sundren???
                              Cybil Gelley (Retired)
                              Perry Turnipfodder - aspiring talent, happy chronicler.

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