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Make climb and Use Rope Fighter class skills

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  • Make climb and Use Rope Fighter class skills

    I know it's not P&P standard, but let's face it, they both make a LOT of sense given the physical nature of the class. Soldiers need to cross all sorts of terrain in the real world and have had to do so since the dawn of combat itself. Whether you're scaling a cliff face to take an enemy fort, binding prisoners so they can't escape or rappelling down onto an enemy encampment in the dead of night these skills are pretty essential to your job.

    While it might not be standard to P&P that doesn't necessarily make it a bad thing. It's worth consideration, in my mind, and would help give fighters a few more class skills (which they lack) that make sense (given their physical nature).

  • #2
    No objection.
    Originally posted by Saulus
    Stop playing other shitty MMOs and work on Sundren, asshole.

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    • #3
      Personally I play on knowledge: dungeoneering as a combination of everything relative. Cave ins, spelunking, knowledge of subteranian beasts, which water is safe and which is Illithid brain fluid ~ Its probably an inproper use of it but fighters dont get many skill points so you have to fill out where you can
      Originally posted by roguethree
      If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

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      • #4
        to me the idea of classes having their unique uses is the point of the curent rule. if you want to be anything but a talentless leg breaker then put some rogue in there. or bard. then you can be the thinker that can walk and chew bubble gum.
        not to say that i would be put out whatever change you may make.

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