I think the moral of this thread is that Bigby's needs a nerf. Maybe a 2 or 3 round maximum duration for Bigby's spells across the board?
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You are so bad at derailing threads. > : [Originally posted by Kaizen View PostI think the moral of this thread is that Bigby's needs a nerf. Maybe a 2 or 3 round maximum duration for Bigby's spells across the board?
Make a new suggestion, brosef.Originally posted by SatoshiBoobs > You. Cornuto: 0 Cat: 1Originally posted by CornutoGlad everyone's being extra fucking ridiculous today.
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Sebastian?
Old crinkly Sebastian the Wizard/Cleric Mystic Theurge got turned into a vampire?
o.O;
The only thing that really concern me about vampires is when they have double-layered damage reduction (like 10/silver and 10/adamantite) which makes them next to impossible to seriously hurt them using my character's main mean of attack: ranged ammunition. Even if I pick Silver or Adamantium arrows, most of the hurt won't go through and will be easily regenerated.
That's under my "I'd like to have a fighting chance" qualification for me. Like "I'd like to not feel anything my lv20 ranger can pull off is futile when fighting one".
Aside from that, vampires (most especially the 'played' ones) have tons of other abilities, their whole mood thing and the ability to come back to haunt you in the next few days that make them pretty downright scary to me.Maia Nanethiel ~ Moon Elf Female Ranger
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