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  • Crafting experience

    Heya,

    i read that your working of crafting rework, just wanted to gently suggest while you at it, to consider adding experience from crafting. Someone ( for example me ) likes to play full time artisan at some kind of craft, such person usualy sacrifices a lot of their combat abilities for crafting abilities, and tho its not impossible to find a group that would take you along it would surely be nice.

    Thanks
    Valor
    Gimghair Ironwall - To strike an Ironwall is to strike an anvil. You are more likely to re-shape your weapon than to move him… and heavens forbid one lands on you

  • #2
    I have played many crafters or non-cobat-spec toons and have in the past raised such suggestions.

    But I can say with rather fair certainty that crafting will not garner XP awards. Just as we don't offer XP for recovering traps, researching spells, conversations, prayers/meditations etc... (well at least we don't offer mechanical rewards, DMs might in all there glory drop you XP for crafting something of note for a plot or some such) Also note: In PNP crafting COSTS XP.

    My advice as one who plays almost exclusively crafters is twofold: Find other crafters to work with. Specialize in one maybe two areas of crafting, in other words don't try to do it all. The system is built specifically to discourage do it all characters.

    You get the best benefit, not only from the system, but from the DM team, when you are working together with others on the server towards a common goal.

    One other suggestion is build for your self first. You should be able to craft better gear than you can buy. Do this and your gear will make up for your lack in combat feats. (this is what I have found anyway) Only craft for others if you need the cash. Once YOU are setup, then open your shop.

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