You know... if this is the year of wild magic, just once and a while, like maybe 5% of the time I'd like to see magic screw up and the mage armor a wizard's casting on himself winds up being a 25d6 finger of death spell targeted on themself (save and die or die anyway) or something instead. I kind of loathe watching people stand there buffing themselves for five minutes straight with no chance of ill effects.
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Wild magic only occurs in wild magic areas, or when used by the no-longer-existing Wild Mage kits. Even then, it would only affect arcane spellcasters and it would likely be less amusing than you might expect.Active
Reinamar Stormseeker - The bladestorm that must turn back the wind. Arkerym of The People, practitioner of the forgotten art, pariah.
Tyler Penleigh - Obligatory author insert, Red Blade Defender, sarcastic jerk, caring brother, loving fiancé, war criminal.
Retired/Dead
Eirimil Gaelazair (Dead)- Bitter. Caustic. Abrasive. Egocentric. Probably right. Found dead in the burned-out Viridale forest a few weeks after the survivors were able to sweep the area after the Bloodmaim offensive. Aside from his usual attire, an intricate music box was the only thing in his possession.
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Rogues would be picking the dirt from under their fingernails, fighters shifting their armour, knights readjusting their saddles, barbarians working themselves up into a frenzy and mages well.... blowing up! Would be awesomeOriginally posted by Twisted-Indoctrine View PostI play magic-less characters. I assure you vicariously watching people die from their own actions at random would be more amusing to me than you might expect.Originally posted by roguethreeIf I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.
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LMAO... as a spell caster I can say it is pretty rough watching (and being the) caster that has to go thru 20 buffs before entering the cave and I am warm to the idea of a wild magic element perhaps in certain areas, but I would be more warm to it if Clerics were also somehow involved in the exploseries... in many cases Clerics have a lot more buffs stored up and are even more grueling to watch buff, particularly when I see something like a lvl 20 cleric cast Virtue on himself 3 minutes into a buff opus :POriginally posted by Twisted-Indoctrine View PostI play magic-less characters. I assure you vicariously watching people die from their own actions at random would be more amusing to me than you might expect.
... sometime I just wanna blow em up myself for that just on principle.Active Characters:
Roman Miellthorpe -- Crypt Carver
Church -- Bastion priest of the 'tough order'
Dutch -- Blacksmith
Canus -- Of the Glade Tribe
Gorri Blackbeard -- Dwarf Stout of the Legion

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It's even rougher sat as a fighter watching the Cleric go through twenty buffs on himself, then run forwards and kill everything himself whilst you wander along behind him, shedding a tear as he does more damage than your pure-damage build whilst being invincible.Originally posted by Gorri View PostLMAO... as a spell caster I can say it is pretty rough watching (and being the) caster that has to go thru 20 buffs before entering the cave and I am warm to the idea of a wild magic element perhaps in certain areas, but I would be more warm to it if Clerics were also somehow involved in the exploseries... in many cases Clerics have a lot more buffs stored up and are even more grueling to watch buff, particularly when I see something like a lvl 20 cleric cast Virtue on himself 3 minutes into a buff opus :P
... sometime I just wanna blow em up myself for that just on principle.
Forever a fighter.
In other news, all of Sundren being made a wild magic area and having a 1% chance on spellcast to die instantly? I APPROVE.
Running across the mountains, attacking with an oversized scalpel, cometh Helga Great-Wyrm! And she gives a mighty bellow:
"Brace yourself, oh human speck of dust! You are made of meat and I am very hungry!"
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The Myrkulites completely agree! Bring us more DEAD!!!In other news, all of Sundren being made a wild magic area and having a 1% chance on spellcast to die instantly? I APPROVE.Active Characters:
Roman Miellthorpe -- Crypt Carver
Church -- Bastion priest of the 'tough order'
Dutch -- Blacksmith
Canus -- Of the Glade Tribe
Gorri Blackbeard -- Dwarf Stout of the Legion

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What a bunch of cry-babies. No one forced you to take make a non-caster build.
That said I totally agree with the loathing of buff-storms/opi (plural of opus?) and so on.
But this is such a dead horse topic! Seriously I am temped to close this tread just because I am sick of reading this same thing all the damn time.
The staff constantly addresses balance. We are aware. We are working on it. Can we please just let this horse decompose!?
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Uh, I wasn't whining really. ALL my characters are casters of one sort or another. I genuinely thought it an interesting idea to spruce things up.Active Characters:
Roman Miellthorpe -- Crypt Carver
Church -- Bastion priest of the 'tough order'
Dutch -- Blacksmith
Canus -- Of the Glade Tribe
Gorri Blackbeard -- Dwarf Stout of the Legion

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opus is the plural and singular if im not mistaken.Originally posted by DM_Acorn View PostWhat a bunch of cry-babies. No one forced you to take make a non-caster build.
That said I totally agree with the loathing of buff-storms/opi (plural of opus?) and so on.
But this is such a dead horse topic! Seriously I am temped to close this tread just because I am sick of reading this same thing all the damn time.
The staff constantly addresses balance. We are aware. We are working on it. Can we please just let this horse decompose!?
*edit* Besides remember how fun the wild mage kit on baldur's gate 2 was? My mage ended up being a transgender cow slinger with a shadow familiar; good times!Originally posted by roguethreeIf I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.
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Originally posted by DM_Acorn View PostThe staff constantly addresses balance.
It's not really about balance to be completely honest. The game's what it is, I can accept that. What I have difficulty with is the monotony of it. Some of these buff chains are SO LONG and uneventful seeing an explosion or random death would make it more interesting.
Ideally just make a spell at 9th level or something called "Every buff in the game - just faster and quieter" that plays one spell animation and just does them all in one 3 second go. It's so tiresome and clunky in action seeing and hearing the "Kashoo-SPLOO" sound effect and the "Vas rib na" or whatever voice files for like three minutes straight.
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Eh, the game wouldn't be what it is if characters had magical items more appropriate for their level, which I believe is being implemented soon to make mundane classes on par with magical ones, as it should be.
But regardless I don't think Sundren needs a wild mage PRC since there are already a ton of prestige classes for wizards/clerics.Lauan - knight of Thay " I have no fear, and death is merely an inconvenience to me. I do not die until ordered to do so, I do not fall until every last bit of life has left me. I stand tall, proud, a Thayan knight."
Adeodatus Exitium - "Nobody is more dangerous than he who imagines himself pure in heart, for his purity, by definition, is unassailable." — James Baldwin
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You would be even further inconvenienced by the interruption as they would then have to heal or be revived (queue an even longer series of castings), and the 're-buffing' would ensue. As Gamling has already mentioned, having level-appropriate magic items that have most of these 'buff effects' already on them would greatly reduce the issue for both sides.Originally posted by Twisted-Indoctrine View PostSome of these buff chains are SO LONG and uneventful seeing an explosion or random death would make it more interesting.
As much as having casters randomly explode might amuse you for a few seconds, you would quickly grow tired of it when you still can get nothing done yourself, and you have to wait even longer on them to get anything done - with the added chance they might blow themselves and/or you up.Active
Reinamar Stormseeker - The bladestorm that must turn back the wind. Arkerym of The People, practitioner of the forgotten art, pariah.
Tyler Penleigh - Obligatory author insert, Red Blade Defender, sarcastic jerk, caring brother, loving fiancé, war criminal.
Retired/Dead
Eirimil Gaelazair (Dead)- Bitter. Caustic. Abrasive. Egocentric. Probably right. Found dead in the burned-out Viridale forest a few weeks after the survivors were able to sweep the area after the Bloodmaim offensive. Aside from his usual attire, an intricate music box was the only thing in his possession.
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You threw transgender cows at people?Originally posted by Thief Of Navarre View Postopus is the plural and singular if im not mistaken.
*edit* Besides remember how fun the wild mage kit on baldur's gate 2 was? My mage ended up being a transgender cow slinger with a shadow familiar; good times!
...That's the best idea ever.Running across the mountains, attacking with an oversized scalpel, cometh Helga Great-Wyrm! And she gives a mighty bellow:
"Brace yourself, oh human speck of dust! You are made of meat and I am very hungry!"
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