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  • Torture chamber

    Hail all,

    I've got the crazy idea that perhaps the Black Hand should have an interrogation area... similar to the jail that the law has but altogether dark and devoid of the basic human (sentient) rights and needs.

    It plays out that when we subdue/capture/stuff and cuff someone... we have no where to take them within our safe havens and we must work too far out in the open.

    It's also something that might add a deterant effect to RP to be able to hold someone of foul (goodly) intent against their will and be able to seep our own form of justice into the hearts and minds of the masses.

    Technically I am speaking of a new area near to one of our strongholds where the BlackHand key works and autofollow for someone that is subdued works.... but entry otherwise is difficult and treacherous.

    I give credit to others I have spoken to that agree somewhat with this idea.

    Rock on,
    G
    Active Characters:

    Roman Miellthorpe -- Crypt Carver
    Church -- Bastion priest of the 'tough order'
    Dutch -- Blacksmith
    Canus -- Of the Glade Tribe
    Gorri Blackbeard -- Dwarf Stout of the Legion


  • #2
    I like this idea, unfortunately some people are not good sports about having their pc incarcerated.

    I also like the idea of chits or tokens that provide a negative effect on PC's to simulate a penalty - a non dropable item that weighs the character down or provides a negative effect. They could expire after a time duration.

    Comment


    • #3
      I'd always assume we bad guys had one (in imaginary land) but it could be sweet to have a 'jail' of our own. Though the Citadel has plenty of room as is and I've seen DMs bring players down their before who were captured by the Black Hand. Everything ends up being hostile to those guys and faction issues sometimes need to be addressed before role play kicks in.

      Originally posted by Shedboy View Post
      I like this idea, unfortunately some people are not good sports about having their pc incarcerated.
      Those people suck. Builds character, yo.
      Last edited by greypawn; 08-24-2011, 10:22 AM. Reason: wording

      After the game, the king and the pawn go into the same box.

      Comment


      • #4
        I like this idea, unfortunately some people are not good sports about having their pc incarcerated.
        I gave up on trying to incarcerate bad guys because of the above and because they get broken out within twenty-four hours every single time, and it's not worth the loss of Legionnaire life to make a point. We have this awesome system of laws and punishments and trial by combat . . . shame they'll never be used.
        Originally posted by Cornuto
        Glad everyone's being extra fucking ridiculous today.

        Comment


        • #5
          I didn't get broken out for 72 hours and even so, I lost A Lot of my characters best gear. It was no walk in the park.

          The "Bad Guys" have their own laws and codes and what self respecting evil organization doesn't have a nice place to haul away characters without due process just as well? And who wouldn't have fun trying to break them out?

          If DM's need to be involved, maybe a DM should be involved from the beginning for any faction.

          I was sort of bummed it didn't get any sort of trial at all... didn't get to state a case to the warden. It felt like whoa... enemy mob... whoops subdued... jail... 3 days later I'm looking at a DM through bars. *shrugs* I am interested in this system of which you speak... unless of course it always works out for 'the good guys'... then by default it's less interesting.
          Last edited by Gorri; 08-24-2011, 05:55 PM. Reason: fo'shite speller
          Active Characters:

          Roman Miellthorpe -- Crypt Carver
          Church -- Bastion priest of the 'tough order'
          Dutch -- Blacksmith
          Canus -- Of the Glade Tribe
          Gorri Blackbeard -- Dwarf Stout of the Legion

          Comment


          • #6
            Give us back the ability to have people "follow" Black Hand members to the citadel. Clive used to dominate and take his helpless victims to the citadel portal room for leisurely dining before releasing them back to Sundren proper. Worked well, only thing keeping them trapped at the citadel was RP.
            I agree the Black Hand could use a dank dungeon of despair and doom.

            Comment


            • #7
              YEah that wold work too RedJack... something....
              Active Characters:

              Roman Miellthorpe -- Crypt Carver
              Church -- Bastion priest of the 'tough order'
              Dutch -- Blacksmith
              Canus -- Of the Glade Tribe
              Gorri Blackbeard -- Dwarf Stout of the Legion

              Comment


              • #8
                Originally posted by Gorri View Post
                I didn't get broken out for 72 hours and even so, I lost A Lot of my characters best gear. It was no walk in the park.

                A good point. sounds like the incarcerators can also go a bit mad with power. Such an ambiguous area would need some fair play rules. Hence the penalty chits rather than messing directly with chars gold or gear.

                RP wise stuff done to characters could often result in permakill outcomes.

                e.g. you are captured, you had your body devoured, bones ground to dust then eaten. You are now a piece of shit. How do you come back from that?

                Maybe there is an understanding that if captured you get to languish in the cells indefinitely until your character is rescued. Unfortunately that can punish the player and not the character.

                back to the drawing board...

                Comment


                • #9
                  Originally posted by Shedboy View Post
                  RP wise stuff done to characters could often result in permakill outcomes.
                  No, since it's stated in the rules that a player cannot permakill another player.
                  Olivia Kimaris - Paladin of Lathander and Knight of the Northern Watch
                  Diary of Olivia

                  Originally posted by Cornuto
                  Glad everyone's being extra fucking ridiculous today.

                  Comment


                  • #10
                    Originally posted by OnyxTigress View Post
                    No, since it's stated in the rules that a player cannot permakill another player.
                    Well, I suppose it's possible to try it with the new death system. It's not ethical and very metagamey and goes completely against the intent of the system, but it is possible.
                    Sago Trumperstomper--Halfling Bandit (retired)
                    Hraligar Brittlefist--Dwarven Superiority Advocate
                    Kraz't Goretusk--Goretusk Tribe Chieftan

                    Comment


                    • #11
                      Abusing mechanics is nawty, and get's people into all sorts of trouble if they do it. It'd also go against the existing PvP rules.

                      Really, the only person who'd end up perma'd would be the one trying to do it, and that's more of a perma-ban than perma-death.
                      It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
                      Sydney Smith.

                      Comment


                      • #12
                        Yeah, well I'll perma-ban *YOU!*

                        ...from..uh..life. Yeah! I'll perma-ban you from LIFE!

                        (For realzies though, don't hurt me; I was just speculating)
                        Sago Trumperstomper--Halfling Bandit (retired)
                        Hraligar Brittlefist--Dwarven Superiority Advocate
                        Kraz't Goretusk--Goretusk Tribe Chieftan

                        Comment


                        • #13
                          Heh, don't worry. I guessed it was idle speculation!

                          I probably came off a little sharp - Perma death is a possibility with the new system, but it would take an amazing mixture of bad luck and stupidity for it to happen quickly.

                          While someone could do it to another person, it would be stupendously obvious and, as the Wiki says: "Abusing PVP by repeatedly killing a character within a short period is considered griefing."
                          It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
                          Sydney Smith.

                          Comment


                          • #14
                            yeah all good points,i guess non-consentual messing with some one else's PC is the equivalent of GodModding. And no one wants a rep as a Godmoderrfokker.

                            Comment


                            • #15
                              (Bump) This topic went off the rails a few weeks back, but the subject hasn't gone away. Would it be possible to have other "holding" tanks on the server besides the one "good guy" jail.

                              For good reasons I am sure, characters cannot auto follow BH victors in a CvC subdual duel to the Citadel anymore... now the BH has no really good way to "capture" enemies.

                              I feel like I'm missing out on a good deal of wholesome fun, realism, and RP because of it.

                              Rock!
                              G
                              Active Characters:

                              Roman Miellthorpe -- Crypt Carver
                              Church -- Bastion priest of the 'tough order'
                              Dutch -- Blacksmith
                              Canus -- Of the Glade Tribe
                              Gorri Blackbeard -- Dwarf Stout of the Legion

                              Comment

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