I have already had the opportunity to speak briefly with GodbeastX regarding a warlock faction and associated store etc.
I also fully realise that the number of warlocks, especially active ones, on the server is small enough to count on one hand, so asking for attention on warlocks is extremely selfish, however as part of the work into making the faction is already done I was hoping to see it move forward if at all possible.
You see I was finally able to speak with Armand and explore the entire of his conversation string today, having finally met the requirements to do so and I did a dance of joy when I discovered what he was hiding from me all this time, and to be honest it hyped me up even more about being a warlock than I already was, hence me now posting here.
I can understand items that have damage reductions to fire and acid being present in a store that can be accessed by anyone (provided they are skilled up enough in certain areas.) Afterall by the very nature of the conversation with Armand, he is offering services to the player as they have convinced him that they are able to assist in his task of ridding the area of demons so you should not have to be an actual warlock to be considered worthy of helping in the task, therefore maybe remove the warlock requirement from those items as they are viewable and buyable by anyone with the right skill.
However as warlocks have an ability to get resistances to fire and acid naturally I would like to suggest that when the warlock faction is finally completed the items be more boosted towards such nessesary things in a warlocks life, like be able to bluff others into thinking you are not a warlock or hiding and moving silently better, desguise as well.
As for offensive items.. I realise it is possible to make a warlock that is designed to get stuck into melee, but a great deal of a warlocks real potential, in my opinion, comes from the ability to use ranged touch attacks, it is as a ranged blaster that I think warlocks shine the most, is it perhaps possible to design items that help boost ranged touch attack?
Taking weapon focus "Ranged Touch attack" and Imroved critical "Ranged Touch attack" helps, but is there some way to further boost this with items at all?
I know there is a huge amount on the devs plates at the moment, prepping for the big server changes that are to come.
But you know what they say....
You have to strike while the iron is hot.
So I was hoping to inspire some action towards finishing the warlock faction, that way I can start farming those banners and become super important and stuff
Thanks for reading and feel free to shoot me down at your leisure.
All the best,
Delexos.
I also fully realise that the number of warlocks, especially active ones, on the server is small enough to count on one hand, so asking for attention on warlocks is extremely selfish, however as part of the work into making the faction is already done I was hoping to see it move forward if at all possible.
You see I was finally able to speak with Armand and explore the entire of his conversation string today, having finally met the requirements to do so and I did a dance of joy when I discovered what he was hiding from me all this time, and to be honest it hyped me up even more about being a warlock than I already was, hence me now posting here.
I can understand items that have damage reductions to fire and acid being present in a store that can be accessed by anyone (provided they are skilled up enough in certain areas.) Afterall by the very nature of the conversation with Armand, he is offering services to the player as they have convinced him that they are able to assist in his task of ridding the area of demons so you should not have to be an actual warlock to be considered worthy of helping in the task, therefore maybe remove the warlock requirement from those items as they are viewable and buyable by anyone with the right skill.
However as warlocks have an ability to get resistances to fire and acid naturally I would like to suggest that when the warlock faction is finally completed the items be more boosted towards such nessesary things in a warlocks life, like be able to bluff others into thinking you are not a warlock or hiding and moving silently better, desguise as well.
As for offensive items.. I realise it is possible to make a warlock that is designed to get stuck into melee, but a great deal of a warlocks real potential, in my opinion, comes from the ability to use ranged touch attacks, it is as a ranged blaster that I think warlocks shine the most, is it perhaps possible to design items that help boost ranged touch attack?
Taking weapon focus "Ranged Touch attack" and Imroved critical "Ranged Touch attack" helps, but is there some way to further boost this with items at all?
I know there is a huge amount on the devs plates at the moment, prepping for the big server changes that are to come.
But you know what they say....
You have to strike while the iron is hot.
So I was hoping to inspire some action towards finishing the warlock faction, that way I can start farming those banners and become super important and stuff

Thanks for reading and feel free to shoot me down at your leisure.
All the best,
Delexos.
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