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  • Reputation Idea

    This idea just dawned on me after I saw the poll for what is needed on the server. Seems the highest demand is reputation methods. I remember back in WoW there was one way to gain it. What they did was attach reputation points on certain mobs/enemies. So basically, amend to the experience ondeath script of certain creatures on the server that pertain to certain factions. Like for instance if Faction X doesn't like Enemy X and rewards people for their heads then put like a point system. So I would say, for every goblin killed is +1 Rep Exigo. Just a thought. What do you guys think?

  • #2
    Players used to be able to donate gratuitous amounts of gold to improve their reputation. This was severely nerfed to curb the rampant farming. Giving rep for monster kills would be even worse than the prior problem of gold.
    James Arrow: Potion Vendor

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    • #3
      I suppose so but looking at the rep point system you would need quite the amount of points to get rep. I saw one faction that requires like 10k rep to be significant. I doubt someone is going to grind 10,000 mobs. That could be mentally tiring.

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      • #4
        Originally posted by Artemis View Post
        I suppose so but looking at the rep point system you would need quite the amount of points to get rep. I saw one faction that requires like 10k rep to be significant. I doubt someone is going to grind 10,000 mobs. That could be mentally tiring.
        This most definitely already happens. So people 'would', and 'do'.

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        • #5
          Originally posted by Chipmunk View Post
          This most definitely already happens. So people 'would', and 'do'.
          Then they are no-lifers! @_@

          Seriously, I am sure some limitation can be set so this method can be used somehow without exploit. Maybe set a cap? Or maybe +1 rep per 10 kills? Using my last example, the player would require to kill 100,000 mobs?

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          • #6
            While I appreciate any thoughts and suggestions that help refine our experience on Sundren and think it's bloody awesome that so many people here have such great and creative suggestions, there's one caveat in my books to any suggestion - make it nothing to do with WoW!

            Afterall, I create PCs not toonz, dammit! LOL

            Some additional methods/areas of gaining faction rep would be welcome though (unless I'm just yet to discover them), some extra faction quests would be nice for those of us that play a lot from non-DM timezones and find farming tiresome.

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            • #7
              Once-a-day quests are the best and easiest answer the Rep gain problem.

              Simple grinding is not a good option, it's as flawed as the purchasing ranks option (Although at least that one has some historical basis).

              Otherwise you'd have to immagine command meetings along the lines of:
              "Says here that Mungo the Simple has slain 10,000 goblins."

              "Is that the Half-orc that can barely string a sentance together without sounding like a dumber version of Sloth from the Goonies?"

              "That's the chap. Thicker than pig-shit and a lot less attractive."

              "Mmm.. 10,000 goblins though, that has to mean he's a good leader of men. Best promote him to senior officer."
              It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
              Sydney Smith.

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              • #8
                The problem, of course, is that by putting advancement out of reach of powergrinders, you also put it out of the reach of ordinary folks by an order of magnitude. Daily quests would be awesome, but I know how much effort it is to actually get things like that to work.

                Still! Faction interest, yes. They're very colorful and rewarding, as long as characters are created with the intent to fit into them.

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                • #9
                  I think it'd be cool if dungeons / HQ's had several levels - each banner is worth an incremental amount of rep, but it gets more and more difficult.

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                  • #10
                    Originally posted by Nighteyes View Post
                    The problem, of course, is that by putting advancement out of reach of powergrinders, you also put it out of the reach of ordinary folks by an order of magnitude.
                    Exactly!

                    How to solve the problem is another matter. One possibility would be to have Faction Rep awarded solely by DMs. Banners could still be used, but instead of taking the banner back and having an automatic reward you would have to petition a DM for the award. The DM could award or not as would be appropriate. The obvious downsides are extra work for DMs and maintaining a list so all DMs could spot the powergrinders.

                    The same could be applied to donations, with the same downsides.
                    Cheers,
                    Dave
                    ================
                    Tery Mard

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                    • #11
                      Or to add to the idea of some kills having a rep reward... why not have the one who actually delivers the death blow to a boss or other hard to fight NPC's of interest get a little boost. It kind of fit's RP wise... it's not terribly easy to farm... doesn't have to be all that big a rep boost.... 5 or 10 or 15 or so depending on the uberness...

                      Just a thought.

                      ///thought more and added below

                      You have to be in a party to get it and again you have to be the one that delivers the death blow. Hard to gain rep if there are no buddies there to watch you hack of the lich lord's head :P
                      Last edited by Gorri; 06-10-2011, 03:09 PM. Reason: writing before thinking
                      Active Characters:

                      Roman Miellthorpe -- Crypt Carver
                      Church -- Bastion priest of the 'tough order'
                      Dutch -- Blacksmith
                      Canus -- Of the Glade Tribe
                      Gorri Blackbeard -- Dwarf Stout of the Legion

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                      • #12
                        Buffers rarely make the death blow....on anything

                        Good twist on the idea though
                        "Half the lies they tell about me aren't true."
                        Yogi Berra

                        Learn things:http://forgottenrealms.wikia.com/wiki/Main_Page
                        http://www.sundren.org/wiki/index.php?title=Main_Page

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                        • #13
                          Originally posted by Chipmunk View Post
                          I think it'd be cool if dungeons / HQ's had several levels - each banner is worth an incremental amount of rep, but it gets more and more difficult.
                          I like this.

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                          • #14
                            ^ me too.

                            Not really changing the system from how it is now, just adapting what's already there (and altering/adding more areas, I know). Perhaps it could still be misused by those seeking such shenanigans, but there'd also be more incentive for them to party up (and maybe even RP!) when hunting those banners in order to claim the more valuable one from the tougher location/level.

                            While the ideas for faction rep to be distributed solely by DMs (either through quests or cash ins) is a good one to try limiting those who'd try to exploit the system, being in a timezone that rarely gets much DM attention*, I'd be very very sad if this were to become the case.

                            *not a gripe at DMs - we're VERY appreciative of any DM love we get! - just stating an ugly side effect of the Curse of Living-on-the-Wrong-Side-of-the-Globe.

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                            • #15
                              Originally posted by supersuperlative View Post
                              (snip)
                              While the ideas for faction rep to be distributed solely by DMs (either through quests or cash ins) is a good one to try limiting those who'd try to exploit the system, being in a timezone that rarely gets much DM attention*, I'd be very very sad if this were to become the case.
                              Very true, another downside. This could be addressed by allowing players to have more than one banner at a time, then turning them all in at once.
                              Cheers,
                              Dave
                              ================
                              Tery Mard

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