I've read a number of posts (mainly by GBX, but seconded by many) that there's character inflation (Too many high level characters, not enough mid to low levels) on this server, making the developers work extra hard buffing up the town guards, etc.
There's a simple fix for that, but one some people wil hate because it affects their long-term characters:
When a character gains enough XP to gain the next level beyond the server cap, retire them.
This forces players to do one of three things:
1. Stop playing that character and make a new one.
2. Play that character only in ways that do not give XP.
3. Run around screaming and moaning that their character should be an exception because of his/her/its impact on the world. (This one is very easy... If your character has so much importance to the world, the developers should just make it into an NPC to hold whatever position. Then, you can rememeber that was your character every time you see that character doing that job. Unfortunately, you will no longer be able to influence that character....)
As a bone, you could allow each retired character to create a protege with some restrictions: The protege needs to be a different class and may be given only one item (+3 or below) by the player that spawned them....
(This encourages RP adaptability and discourages everyone from spawning a Mystic Theurge --although you can't at third level-- or similar ultra-powerful mage type.)
There's a simple fix for that, but one some people wil hate because it affects their long-term characters:
When a character gains enough XP to gain the next level beyond the server cap, retire them.
This forces players to do one of three things:
1. Stop playing that character and make a new one.
2. Play that character only in ways that do not give XP.
3. Run around screaming and moaning that their character should be an exception because of his/her/its impact on the world. (This one is very easy... If your character has so much importance to the world, the developers should just make it into an NPC to hold whatever position. Then, you can rememeber that was your character every time you see that character doing that job. Unfortunately, you will no longer be able to influence that character....)
As a bone, you could allow each retired character to create a protege with some restrictions: The protege needs to be a different class and may be given only one item (+3 or below) by the player that spawned them....
(This encourages RP adaptability and discourages everyone from spawning a Mystic Theurge --although you can't at third level-- or similar ultra-powerful mage type.)
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