Well frenzied berserkers rely on nothing really, they have DR cause of their barbarian levels, they have tons of hitpoints and they have power attack that makes a maximised extended creeping doom look like nappy rash.
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Greater Dispel Magic
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I ment more the strip away all magical effects part not check.... not the break fighters eq part for mords.Bram Drismon: Sundrens Centurio
https://www.youtube.com/watch?v=Gz2GVlQkn4Q
https://www.youtube.com/watch?v=Ndpryp2OlUQ
https://www.youtube.com/watch?v=P1QUZzeZoPQ
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Back on topic with the greater dispellings
If we were going to implement something like this, it might only be fair to implement more feats and / or items which help the person to resist dispellings. As it is the only thing we have is SR or Spell Girding.Lorlen Locke: "Amazing how the righteous commit acts of tyranny and terror almost as beautiful as our own under their banner of "good". We merely call a spade a spade."
"If you can't learn to do something well, learn to enjoy doing it poorly."
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Spell Resistance doesn't help against dispelling.
Personally, I think adding in Spell Focus: Abjuration and Arcane Defense: Abjuration should give you a bonus to your Dispel Check and Dispel Resistance DC. It's certainly not by the books, but I think it's a neat idea.
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Originally posted by Lothoir View PostSpell Resistance doesn't help against dispelling.
Personally, I think adding in Spell Focus: Abjuration and Arcane Defense: Abjuration should give you a bonus to your Dispel Check and Dispel Resistance DC. It's certainly not by the books, but I think it's a neat idea.Originally posted by roguethreeIf I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.
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Disjunction is currently uncapped. Talleyman's suggestion is to replace the uncapped version with one that would auto dispel everything on the target.
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Ok My real thoughts on this. Dont change a darn thing. Mords is good being the uncapped more powerfull check. As It makes a check and balance Vs. Clerics (they dont get no mords) as well as other wizardly types. Giving Greater Dispell more power puts more power into the hands of Clerical types. And well we all know how most people on the server feel about that. Also Mords is a 9th lvl spell it cost money to cast. Greater Dispell 6th lvl spell is free to cast. Now If this server ran into the epics more then lvl 21 you see from time to time then I'd be froe greater Dispell going to 20 and leaving mords alone as Mords would still be needed vs. the higher lvl casters.Bram Drismon: Sundrens Centurio
https://www.youtube.com/watch?v=Gz2GVlQkn4Q
https://www.youtube.com/watch?v=Ndpryp2OlUQ
https://www.youtube.com/watch?v=P1QUZzeZoPQ
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I'd like to bring this back up. Increasing the maximum caster cap on Greater Dispel from +15 to +20 will make casters more powerful, yes. But more powerful against whom? The Dispel line is entirely anti-caster and does absolutely nothing against fighters/rogues/barbarians, in fact it empowers those classes by making it more likely that a wizard or cleric will have their buffs shredded during a fight, making them easy prey for the warrior or assassin that doesn't have to worry about their Living Undeath or Mirror Image.
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