Hi!
So, I'm not very big on deep discussions on rules and implications power-wise and such, so I'll leave that to you folks , and take your word on things!
However, my thing is: I play a high-parry character (I've heard parry is OP, but .. err.. that's not what this is about, so please try and disregard that), and to do that, I kind of need aggro.
There's simply no proper way of getting it. Diversion takes way too long, first to even fire, then it takes a full round it seems, and then its effects last too short. It shouldn't be a full-round thing to do, I'm sure. I don't know if it should be a free action (doubt it), but I get 3 attacks from BAB, and I'd kind of hope it would just take up one attack.
In addition - I would love it, love it if there was something to grab more AoE-like to grab aggro. I don't know if this would massively unbalance things, but it seems like a reasonable thing.
Lastly: aggro-grabbing should stick, imo. It's strange to see Darius hit an enemy, Jo (after a looong time) Diversion him off, parry two blows (with ripostes) before the enemy turns back around for Darius again. It doesn't make logical sense - why would they just turn back around to their previous enemy? Aren't they sort of enraged?
Anyway, I don't know if this is a valid thing to bring up, but -- here's hoping!
So, I'm not very big on deep discussions on rules and implications power-wise and such, so I'll leave that to you folks , and take your word on things!
However, my thing is: I play a high-parry character (I've heard parry is OP, but .. err.. that's not what this is about, so please try and disregard that), and to do that, I kind of need aggro.
There's simply no proper way of getting it. Diversion takes way too long, first to even fire, then it takes a full round it seems, and then its effects last too short. It shouldn't be a full-round thing to do, I'm sure. I don't know if it should be a free action (doubt it), but I get 3 attacks from BAB, and I'd kind of hope it would just take up one attack.
In addition - I would love it, love it if there was something to grab more AoE-like to grab aggro. I don't know if this would massively unbalance things, but it seems like a reasonable thing.
Lastly: aggro-grabbing should stick, imo. It's strange to see Darius hit an enemy, Jo (after a looong time) Diversion him off, parry two blows (with ripostes) before the enemy turns back around for Darius again. It doesn't make logical sense - why would they just turn back around to their previous enemy? Aren't they sort of enraged?
Anyway, I don't know if this is a valid thing to bring up, but -- here's hoping!
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