Originally posted by Thief Of Navarre
View Post
Wizard Slayer vs. (Cleric or EK)
------------------------------
Wizard Slayer will have weapon gear and stats similar to a fighter (maybe slightly less due to lack of feat freedom).
Cleric or EK is in all their buffed glory toting a 41-45 AC, forcing the WS to roll something along the lines of 10-14 to even land a hit. Even if he does land a hit, he may not dispel anyting too useful. And if his foe is an EK, he'll likely have to cut through Mirror Image. The best chance of the EK and Cleric lays in the fact that the WS may have to land a FEW hits before he removes enough buffs to be able to turn the fight around. In that amount of time, the WS has a chance of already being dead. Meanwhile, the Cleric or EK only has to roll something like a 4-7 to hit the WS. SR doesent protect against a mace or sword to the face, nor does it protect against enchantment spells placed on a weapon. Now, even though not completely helpless against a WS, a cleric or EK does have the disadvantage in a drawn out slugfest. My response to that is "so what?" The WS would get clobbered against an Assassin, Weapon Master, or any other kind of true physical build because none of his tricks work on them.
Wizard Slayer vs. Wizard
------------------------
Now these guys might have a harder time than the cleric or EK, due to the fact that melee is not their thing. However, they still have a chance of cutting through the WS SR, especially if they invested in Spell Penetration. A wizard with Improved Spell Penetration would have to roll around an 8 to beat the WS SR (7 if he's a Red Wizard). After overcoming that with a Bigby's, it's all over. Just summon a beast to beat them silly, or use Shapechange to beat them silly, or use spells that cut through SR, like those awesome orb spells. (Maximized Greater Orbs will do 90 dmg with a successful ranged touch attack, no saves allowed, SR is ignored).
On paper, the WS LOOKS tougher than it truly is. Delve a little deeper though and it's quickly revealed how looks can be deceiving. Though I do agree (as stated in my previous post) that some changes would indeed be best.
Speaking of paper, one way to look at this :
Melee and Stealth builds = Rock (yes I know you sneaky rogues don't like to get compared to those beef-eaters, but work with me here.)
Caster builds = Paper
Wizard Slayer builds = Scissors


Comment