Right so I'm playing around killing dudes and stuff and then the area transition nearby explodes into a disco hall of of strobelights and terrible DJ transition sounds at the end of which some dude with like eight bubbles, a halo, stone skin, a half transparent look, a tree growing out his arse, and a giant ball floating above his head right above a stream of symbols and I think to myself - where is any of this nonsensical crap mentioned in the spell descriptions?
Is there anyway we could maybe tone down the freaking spell effects? Or just make them not have so many persistant graphics like a bubble surrounding you at all times for example? While it doesn't effect my computers performance I can think of a few who it does, but as I said while my technical ends aren't bothered by it my immersion is a bit. I find it hard to believe that magic and the powers of the gods lack any subtlety at all and instead make you stand out like a neon technicolour fruit loop with surround sound.
Also I just think its damned ugly to look at half the time.
Is there anyway we could maybe tone down the freaking spell effects? Or just make them not have so many persistant graphics like a bubble surrounding you at all times for example? While it doesn't effect my computers performance I can think of a few who it does, but as I said while my technical ends aren't bothered by it my immersion is a bit. I find it hard to believe that magic and the powers of the gods lack any subtlety at all and instead make you stand out like a neon technicolour fruit loop with surround sound.
Also I just think its damned ugly to look at half the time.
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