in my recent explorations of a few other PW to see what people have been up to with new content etc, i did find a modification to the light spell i am suggesting for Sundren. it removed the UGLY STUPID BALL above the head but still emits the glow of light -- this is how the spell should have been, makes you want to use the light spell again and is really really a great change in my opinion. i have no clue how they are doing this, but maybe they'd share it? or it's on the vault?
also: since i only ever played Dmytri Quartz here i had never seen the custom Cleric spells, but like the custom mage spells, my hat is truly off to you guys, so fun to have useful new spells and an interesting variety, close wounds (ranged healing) saved my companion from death tonight and it was really exciting because i couldn't run to her without getting killed from attacks of oppotunity. can't wait to see the higher cleric level spells as i progress. KUDOS! (still i heart illusionary wall so much!) this amazing level of spell customization still makes Sundren such a unique and fun experience with a bucket load of strategy too. thanks.
also: since i only ever played Dmytri Quartz here i had never seen the custom Cleric spells, but like the custom mage spells, my hat is truly off to you guys, so fun to have useful new spells and an interesting variety, close wounds (ranged healing) saved my companion from death tonight and it was really exciting because i couldn't run to her without getting killed from attacks of oppotunity. can't wait to see the higher cleric level spells as i progress. KUDOS! (still i heart illusionary wall so much!) this amazing level of spell customization still makes Sundren such a unique and fun experience with a bucket load of strategy too. thanks.
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