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  • Word of Faith

    Make it a single target spell, like Power Word: Blind. They're both level 7 spells, so it doesn't make sense that one is so much more powerful than the other.

    Word of Faith
    -------------
    Level 12 and higher: Blind, no save, for Caster Level/2 rounds, no save. 7-10 rounds, dependent on caster level, for all targets in a colossal area.

    Power Word: Blind
    ------------------
    101-200 HP: Blind, no save, 1d4+1 rounds, single target. Creatures with more than 200 hp are unaffected.
    Originally posted by Cornuto
    Glad everyone's being extra fucking ridiculous today.

  • #2
    I actually agree. This is an example of a spell that was only tuned for the Singleplayer Campaign, entirely, and deviates quite a bit from the four spells its based upon (all dictated on effectiveness by enemy alignments).

    This is entirely disregarding what it even does to people lower than level 12.

    Comment


    • #3
      I thought it stunned, not blinded.
      Wish spell?! What is this? ****ing Dragonball Z?!

      Comment


      • #4
        Word of Faith was changed somehow for this server.

        On Sundren, it kills those who are level 4 or lower, no save. Between 5 and 11, it stuns them for one round per two caster levels, no save. At level 12 at higher, it blinds them, again, no save.

        It is, essentially, quite broken and unbalancing. Every high level clerical battle begins with this spell, and it always ruins the opposition. This spell allows a single cleric to incapacitate a group of npc enemies entirely, and in PvP, it can severely ruin multiple opponents.

        I would not be sad to see it changed or even removed entirely.

        Edit: In an effort to be constructive I have added a suggestion:

        Give it a Will or Fort Save to negate. That's a huge step in the right direction, in my opinion, though it may not be the "best" fix.
        The poetry that comes from the squaring off between;
        and the circling is worth it, finding beauty in the dissonance.

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        • #5
          Divination spells require SR only, I can't see changing that.

          Regardless I'll pull open the code for this and look at it in the toolset next time I open it, it's possible another dev could have modified this spell previously.
          The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

          George Carlin

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          • #6
            I'm kinda with Saulus on this, though I'm not one to fear the complete removal of a few choice spells *cough*Divine Power and Bigby's Forceful Hand*cough*

            If it was just turned back into the stun, which has only a 'meh' duration anyway, it would be held back by FoM at least. I personally like its anti-summon capability.

            Let's not forget Spell Mantles too, which keep everything at bay and don't seem to be used nearly to their full extent.
            Wish spell?! What is this? ****ing Dragonball Z?!

            Comment


            • #7
              Not changed for the server, that's how it works in the OC.

              http://nwn2.wikia.com/wiki/Word_of_Faith
              Originally posted by Saulus
              Stop playing other shitty MMOs and work on Sundren, asshole.

              Comment


              • #8
                If that's the case, I'd have to say I change my mind personally and would go with Phil's idea of implimenting a save, though I still like the anti-summon potential.

                Are there many spells that protect against blindness?
                Wish spell?! What is this? ****ing Dragonball Z?!

                Comment


                • #9
                  Wizards can dimension door away from a fight with a 4th (?) level spell... WoF is one of the few things a cleric or FS can do to baffle his/her opponents (a large number of them) to run away like a chicken... errr... I mean, Evacuate the scene to inform their superiors of possible incursions * cough *
                  Bree - Bookkeeper and diplomat of Exigo.

                  Becky Dragonhin - Sword of the Loyal Fury, Knight of the Triad... the only Good hin in Sundren???
                  Cybil Gelley (Retired)
                  Perry Turnipfodder - aspiring talent, happy chronicler.

                  Comment


                  • #10
                    Originally posted by Philosopher View Post
                    At level 12 at higher, it blinds them, again, no save.
                    Originally posted by GodBeastX
                    The problem is blindness is now bugged so people who are blind cannot take any action at all, instead of taking actions with penalties.
                    Seems like a pretty good case for something being done.
                    Mari: A hin with little purpose.

                    Angelise Bryont: Paladin and Dawnbringer of Lathander, Master of Radiance, freelance member of the Arbiter's Alliance. (On Hold)

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                    • #11
                      Originally posted by Tome View Post
                      Are there many spells that protect against blindness?
                      There are very few spells that protect against blindness. I can only think of Stonebody off the top of my head, and coincidentally, that is also a cleric-only spell.

                      Spell Mantles will also work (tested this before with another DM).
                      I actually have no idea if Spell Resistance works. I've never tried it.

                      The point is: There's a very few number of spells out that there can protect anybody from this spell, blindness or stunning, for that matter.
                      The poetry that comes from the squaring off between;
                      and the circling is worth it, finding beauty in the dissonance.

                      Comment


                      • #12
                        Blindness might be a mind-affecting effect, which means mindblank might work.

                        Comment


                        • #13
                          Prevent... no. Cure... yes.
                          Won't lesser restoration fix it?

                          You can get a potion for like 70g.
                          Originally posted by Saulus
                          Stop playing other shitty MMOs and work on Sundren, asshole.

                          Comment


                          • #14
                            Unless it's custom to this server, Lesser Restoration does not effect blindness. Much like Curses and Diseases, you must get the appropriate spell, and Lesser Restore isn't a cure-all.

                            Which is kind of funny, since no one's mentioned the most obvious spell of all. Remove Blindness. Though, that is, again, also a cleric spell.

                            But also a Paladin spell!

                            Booyah!

                            Bring those paladins with you, mother******!

                            (Editted by Staff: Blanked out profanity)

                            Edit: My gratuitous nature has been admonished. I shall behave, henceforth. Promise.
                            Last edited by ParadoxicalAnonymity; 04-03-2010, 07:51 AM.

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                            • #15
                              Hmmm my cleric has never used this spell. Thanks for the tip.

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