I know the system is just being rolled out, but I think this could be a lot of fun so I'd like to start a suggestion thread proper to make it even more enjoyable. I play a lot of TF2, so some of these ideas are nicked from that game.
- Disallow teleporting while carrying the flag, otherwise one could just nick a flag and then head off to Aquor, or the Citadel, before the 'defenders' even realize what's happening.
- Mark the flagbearer in some way, maybe a server shout and/or an effect applied (or something like this). The only alternative I see is for people to regularly guard their lairs, which would be a real drag.
- Only allow a flag to be captured if there are a minimum number of players on the servers, maybe 10 or 12. Otherwise people could just grind the flags if no one of the opposing faction is online to stop them.
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