I'd like to make a suggestion. Given that, ingame, there are some pretty nice custom spells and abilities, of the divination sort...
Paladin's detect evil ability,
Locate Person spell, etc
The two I'm thinking of, I would humbly suggest that maybe, given these things have been added, then appropriate counterspells should be added, as per PnP. Namely:
Nondetection
Undetectable Alignment
As these spells would have to be prepared in advance by someone, it would not result in rendering anything useless, and would help keep things even. I'm a big believer in having a possible counter to every ability, DnD is one giant rock / paper / scissors afterall.
Paladin's detect evil ability,
Locate Person spell, etc
The two I'm thinking of, I would humbly suggest that maybe, given these things have been added, then appropriate counterspells should be added, as per PnP. Namely:
Nondetection
Undetectable Alignment
As these spells would have to be prepared in advance by someone, it would not result in rendering anything useless, and would help keep things even. I'm a big believer in having a possible counter to every ability, DnD is one giant rock / paper / scissors afterall.



I know one Paladin that only did use it in those cases; yes, she obviously partied with people that were evil, but they didn't commit any acts of evil when they were with her, or give her reason to be suspicious.
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