Well, coming from the perspective of someone playing a wizard specialising in summoning creatures... as things stand at the moment, summon spells are on this server, ineffective and pointless, and greatly detract from the feasibility of RPing a summoner.
Not in terms of monster power. I think as things stand, the power of creatures is appropriate according to the levels you get them at. However, the durations for summoning spells are absurdly low, it's not feasible using them.
The default duration in NWN2 and that used on the server, is that of PnP. I understand that. However, there are immense differences between PnP and NWN2 that make the duration... dare I say, "unfair". In PnP, the monsters summoned are multiple potentially, and more powerful. And furthermore, it is easier in PnP to efficiently direct the actions of summons so that they ARE effective, on a round-to-round basis.
In NWN2, when you summon, it typically takes a few moments for the summon to do anything, and you waste precious time issuing orders, instructions... it has pathfinding problems and you cannot direct its actions to make it efficient and useful given the small duration it lasts for. Frequently, at levels 1-6, you summon a monster, and if you're very lucky it gets off one or two hits for a low amount of damage, and then disappears.
So, basically, I'd like to petition for the Summon Monster spells, and potentially others, to be lengthened in duration to make the summons actually useful even at lower levels, but no more powerful in terms of what is summoned than they are currently.
At the moment, times are vaguely 6secs/level for summons. Ideally, it'd be nice to increase this to 30secs/level or 60secs/level. This, in my opinion, would be balanced. Summons can still be neutralised, and last long enough to justify a mage creatively using spells to buff their summon, which now lasts longer than a piddling 40-60 seconds max.
Not in terms of monster power. I think as things stand, the power of creatures is appropriate according to the levels you get them at. However, the durations for summoning spells are absurdly low, it's not feasible using them.
The default duration in NWN2 and that used on the server, is that of PnP. I understand that. However, there are immense differences between PnP and NWN2 that make the duration... dare I say, "unfair". In PnP, the monsters summoned are multiple potentially, and more powerful. And furthermore, it is easier in PnP to efficiently direct the actions of summons so that they ARE effective, on a round-to-round basis.
In NWN2, when you summon, it typically takes a few moments for the summon to do anything, and you waste precious time issuing orders, instructions... it has pathfinding problems and you cannot direct its actions to make it efficient and useful given the small duration it lasts for. Frequently, at levels 1-6, you summon a monster, and if you're very lucky it gets off one or two hits for a low amount of damage, and then disappears.
So, basically, I'd like to petition for the Summon Monster spells, and potentially others, to be lengthened in duration to make the summons actually useful even at lower levels, but no more powerful in terms of what is summoned than they are currently.
At the moment, times are vaguely 6secs/level for summons. Ideally, it'd be nice to increase this to 30secs/level or 60secs/level. This, in my opinion, would be balanced. Summons can still be neutralised, and last long enough to justify a mage creatively using spells to buff their summon, which now lasts longer than a piddling 40-60 seconds max.
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