(( Below is the translated transcript of Khifa Afsana's correspondence with Zadib ibn Ammu Afsana, an individual in Waterdeep known locally as Zadib, the proprietor of a dock-side wayrest and tavern. Several copies of this message was sent via several different ships, merchant vessels hired out of Port Avanthyr to deliver the letters alongside their usual cargo. Each message is written in Midani, and further complicated by a cipher constructed by Khifa Afsana, a character who is well-versed in Decipher Script. ))

Verily, my faith is to Eight Gods and my adherence is to Grand Caliph Khalil al-Assad al-Zahir, Master of the Enlightened Throne, Most High Sovereign of the Land of Fate, the Worthy of the Heavens, and Confidant of the Genies. Upon these two pillars, even the humblest of servants might stand tall.
Since my last correspondence, I have entered the land called Sundren to bear witness on the truth or falsity of aforementioned rumors. Of my brothers and sisters and kinsmen, I am the sole Afsana in the region. I beg pardon for any inadequacy in my report.
A city does indeed fly in this northern country, a metropolis populated by people who live and breathe among the clouds. And yet, it is not an echo of lost and wondrous Netheril, nor the pinnacle of a rising civilization. That it flies is the result of desperation, brought about by the extremities of war.
The city, which like the greater region, bears the name of Sundren. It was, and still claims to be, the capital of a lush and verdant valley. An emperor reigns in this city, and from his throne he continues to assert sovereign authority over the land.
But on the ground, the country is carved into a patch-work map, held by both invading armies and theocratic cults. The military power of the nation of Sundren, divided into numbered legions of professionally trained soldiery, is a fraction of its prior strength.
Much of this valley belongs to the Bloodmaim, a subsection of the orcish race who appear to be as brutal as their name suggests. They are many and aggressive, displaying little of the stoicism or civilized restraint of the orcs in our enlightened continent. The rampage of these Bloodmaim over the greater region is the source of many of this nation's present woes.
In the north, wild men and women have overtaken a city. These denizens of the frozen lands worship Auril, a power that claims frost and winter in her portfolio. Jealously do her followers guard the settlement called Aquor, once a wealthy home to Sundren nobility.
In the west, a town called Sestra is occupied by a cult devoted to Bane. This northern god embodies tyranny and fear, qualities which flow down through the hierarchy of his followers and unto the common folk they rule over. It is the "Black Hand" that had lain siege to the city, Sundren. And it is their influence that had spurred on the Bloodmaim.
While there are settlements still that do not fly the banners of invader or usurper, it is debatable whether they still follow the authority of Sundren's emperor. Indeed, many voice the opinion that the flying city has abandoned those on the ground to their fate.
This unworthy observer will not detract from the simple feat of it. To bring a city into the sky, and keep it there, is no mean task. Yet the tribulations of the people speak of the desperate circumstances in which this came to be.
The journey to and fro the flying city of Sundren does not take place via airship or balloon, or other well-established means of free travel. Rather, there is a single great portal through which all traffic must be ushered. Day by day, long lines of refugees struggle to pass through the portal and escape the strife of the surface. Carts and caravans sit idle in a long backlog on the roads outside.
Within the floating city, the poorer districts are packed with the destitute. Logistical difficulties mean starvation is rampant.
Nor is the city's architecture built or designed for a life in the sky. It is said that, along the periphery of the capitol, people and whole homes have fallen off and tumbled into oblivion.
The court of the Grand Caliph, in its eternal wisdom, has dispatched this Afsana to learn of a possible civilization to rival the mighty Shou or the Kingdom of Cormyr, or even our own enlightened Land of Fate. This one is burdened to say that it is not so; the flying city is not the product of strength, but of need. The capitol was launched into the sky, not out of the same exuberance of power and knowledge that intoxicated the ancients, but merely in order to escape a siege by a militarily superior force.
However, even this unworthy agent realizes the conundrum of such a conclusion. How was such an afflicted land able to accomplish such a feat? The answer to this question appears to be a local resource known as Sundrite.
This material possesses unique qualities, channeling and perhaps amplifying the energies of the weave. An entire trading cartel has established itself in this land for the singular purpose of searching out and exploiting deposits of the strange metal.

And strange it is indeed. One infested Sundrite mine contained many defiled beings, humanoids and animals alike, that have been corrupted by the metal's radiance into twisted and unreasonable forms. This one has included some preliminary sketches of the resulting anatomy. The full extent of the metal's malign influence has yet to be studied.
It is said that devices composed of the metal, Sundrite, have played a role in the city's flight.
By the grace of the Sovereign of Fate, this humble agent shall remain to investigate the anomaly called Sundrite, to observe the strife engulfing this nation, and to report on who ultimately triumphs in the struggle to control this land and its unique resource.
Wise are those who honor the gods and speak the hundred proofs.
~ Khifa of the Afsana, Descendant of the Unworthy Poet

Verily, my faith is to Eight Gods and my adherence is to Grand Caliph Khalil al-Assad al-Zahir, Master of the Enlightened Throne, Most High Sovereign of the Land of Fate, the Worthy of the Heavens, and Confidant of the Genies. Upon these two pillars, even the humblest of servants might stand tall.
Since my last correspondence, I have entered the land called Sundren to bear witness on the truth or falsity of aforementioned rumors. Of my brothers and sisters and kinsmen, I am the sole Afsana in the region. I beg pardon for any inadequacy in my report.
A city does indeed fly in this northern country, a metropolis populated by people who live and breathe among the clouds. And yet, it is not an echo of lost and wondrous Netheril, nor the pinnacle of a rising civilization. That it flies is the result of desperation, brought about by the extremities of war.
The city, which like the greater region, bears the name of Sundren. It was, and still claims to be, the capital of a lush and verdant valley. An emperor reigns in this city, and from his throne he continues to assert sovereign authority over the land.
But on the ground, the country is carved into a patch-work map, held by both invading armies and theocratic cults. The military power of the nation of Sundren, divided into numbered legions of professionally trained soldiery, is a fraction of its prior strength.
Much of this valley belongs to the Bloodmaim, a subsection of the orcish race who appear to be as brutal as their name suggests. They are many and aggressive, displaying little of the stoicism or civilized restraint of the orcs in our enlightened continent. The rampage of these Bloodmaim over the greater region is the source of many of this nation's present woes.
In the north, wild men and women have overtaken a city. These denizens of the frozen lands worship Auril, a power that claims frost and winter in her portfolio. Jealously do her followers guard the settlement called Aquor, once a wealthy home to Sundren nobility.
In the west, a town called Sestra is occupied by a cult devoted to Bane. This northern god embodies tyranny and fear, qualities which flow down through the hierarchy of his followers and unto the common folk they rule over. It is the "Black Hand" that had lain siege to the city, Sundren. And it is their influence that had spurred on the Bloodmaim.
While there are settlements still that do not fly the banners of invader or usurper, it is debatable whether they still follow the authority of Sundren's emperor. Indeed, many voice the opinion that the flying city has abandoned those on the ground to their fate.
This unworthy observer will not detract from the simple feat of it. To bring a city into the sky, and keep it there, is no mean task. Yet the tribulations of the people speak of the desperate circumstances in which this came to be.
The journey to and fro the flying city of Sundren does not take place via airship or balloon, or other well-established means of free travel. Rather, there is a single great portal through which all traffic must be ushered. Day by day, long lines of refugees struggle to pass through the portal and escape the strife of the surface. Carts and caravans sit idle in a long backlog on the roads outside.
Within the floating city, the poorer districts are packed with the destitute. Logistical difficulties mean starvation is rampant.
Nor is the city's architecture built or designed for a life in the sky. It is said that, along the periphery of the capitol, people and whole homes have fallen off and tumbled into oblivion.
The court of the Grand Caliph, in its eternal wisdom, has dispatched this Afsana to learn of a possible civilization to rival the mighty Shou or the Kingdom of Cormyr, or even our own enlightened Land of Fate. This one is burdened to say that it is not so; the flying city is not the product of strength, but of need. The capitol was launched into the sky, not out of the same exuberance of power and knowledge that intoxicated the ancients, but merely in order to escape a siege by a militarily superior force.
However, even this unworthy agent realizes the conundrum of such a conclusion. How was such an afflicted land able to accomplish such a feat? The answer to this question appears to be a local resource known as Sundrite.
This material possesses unique qualities, channeling and perhaps amplifying the energies of the weave. An entire trading cartel has established itself in this land for the singular purpose of searching out and exploiting deposits of the strange metal.

And strange it is indeed. One infested Sundrite mine contained many defiled beings, humanoids and animals alike, that have been corrupted by the metal's radiance into twisted and unreasonable forms. This one has included some preliminary sketches of the resulting anatomy. The full extent of the metal's malign influence has yet to be studied.
It is said that devices composed of the metal, Sundrite, have played a role in the city's flight.
By the grace of the Sovereign of Fate, this humble agent shall remain to investigate the anomaly called Sundrite, to observe the strife engulfing this nation, and to report on who ultimately triumphs in the struggle to control this land and its unique resource.
Wise are those who honor the gods and speak the hundred proofs.
~ Khifa of the Afsana, Descendant of the Unworthy Poet
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