An OOC Note: Most of you have probably participated in an open-form roleplay before, so don't mind this too much. For those of you that haven't, I'll give you a general idea of how this works with some guidelines...
1) Be your character. This is a loose interaction, there are no "rolls", there are no "DC's" or "AC" or "Base attack bonuses". You know your character better than anyone else. This is your chance to really relay that information and integrate it into the story.
2) Enrich the story. Open-form is about a base idea being developed into a story. Everyone gets to contribute and one person plays off another to actually build the story as it goes.
3) You can only know what you will do. This is a courtesy reminder. You may predict the actions of another, but don't act for them. Let them respond to what you see, hear, do, or encounter in their own way. Let them reveal their own character.
Everything else is up to you. So...that said; let's get this underway, shall we?
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Johnathan had set up camp several hundred yards away from the hillside. From here he could just make out the rough stone that had once framed the outer courtyard walls of a massive mansion. The years and the swamp, however, had claimed most of the building, though the parts that still stood above the soft earth were testament enough to the grandure that must have been present here.
The apparent wealth tied to the location was not the main purpose of his journey to this place though. Even as he watched, Johnathan could see the listless movement of figures beyond the wall. The stories had been true, it would seem. Something had taken up residence in the ruins of the great House, and whatever it was had started to spread and grow. Its malicious taint had already crept far out into the surrounding swampland warping or killing all that it touched. The place was evil, and its power was growing. That is why, once he had followed the tale told in that dark barroom where such things are uttered and found this place, he had decided upon the better part of valor and sent his pack-hand back to gather those that would come. Bravery was one thing, but any sane man could see that this Fortress-that-was-a-ruin was beyond the capability of any single person, no matter his skill.
Night would be coming soon, and so with a last wary look at the ruins he begin to set up the signal torches and shades that would show those coming from the direction of the cities where he was without throwing up a beacon to whatever now occupied the ruins. Once done, he sat down and set to work on a nice bit of trail rations. The only thing to do now was wait....
1) Be your character. This is a loose interaction, there are no "rolls", there are no "DC's" or "AC" or "Base attack bonuses". You know your character better than anyone else. This is your chance to really relay that information and integrate it into the story.
2) Enrich the story. Open-form is about a base idea being developed into a story. Everyone gets to contribute and one person plays off another to actually build the story as it goes.
3) You can only know what you will do. This is a courtesy reminder. You may predict the actions of another, but don't act for them. Let them respond to what you see, hear, do, or encounter in their own way. Let them reveal their own character.
Everything else is up to you. So...that said; let's get this underway, shall we?

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Johnathan had set up camp several hundred yards away from the hillside. From here he could just make out the rough stone that had once framed the outer courtyard walls of a massive mansion. The years and the swamp, however, had claimed most of the building, though the parts that still stood above the soft earth were testament enough to the grandure that must have been present here.
The apparent wealth tied to the location was not the main purpose of his journey to this place though. Even as he watched, Johnathan could see the listless movement of figures beyond the wall. The stories had been true, it would seem. Something had taken up residence in the ruins of the great House, and whatever it was had started to spread and grow. Its malicious taint had already crept far out into the surrounding swampland warping or killing all that it touched. The place was evil, and its power was growing. That is why, once he had followed the tale told in that dark barroom where such things are uttered and found this place, he had decided upon the better part of valor and sent his pack-hand back to gather those that would come. Bravery was one thing, but any sane man could see that this Fortress-that-was-a-ruin was beyond the capability of any single person, no matter his skill.
Night would be coming soon, and so with a last wary look at the ruins he begin to set up the signal torches and shades that would show those coming from the direction of the cities where he was without throwing up a beacon to whatever now occupied the ruins. Once done, he sat down and set to work on a nice bit of trail rations. The only thing to do now was wait....


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