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Laws of Sundren

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  • Laws of Sundren

    Sundren is a land of laws and religions, its jurisprudence heavily influenced by the teachings of the Helmite clergy -- oftentimes swayed by practical concerns of the church of Waukeen -- and its judiciary tempered with the justice of Tyr, with a smidgen of Ilmater's mercy at times.

    The degree of enforcement varies throughout the valley state, and the fairness of the legal system overall is adequate, if unexceptional, relative to the rest of the Realms. Still, it is because of Sundren's sound governance and effective laws that the people of the valley may sleep sound at night in their homes.

    As with all places of the era, enforcement of the law is more often than highly dependent upon expediency, practical relevance, and convenience. For instance, petty thugs roaming in the backstreets may receive limited spotlight from law enforcement, but murderous bandits in the heart of a Sundarian marketplace would likely be dealt with swiftly and harshly, where one may expect the enforcers of law to take on the combined role of judge and executioner.

    This is an age where legal loopholes are a privilege for the powerful, exceptional clauses tools of the resourceful. Sundren deals with internal unrest with little tolerance, by means of severe consequences. Eloquent lawyers will not save common lawbreakers, nor will petty bribes shake the dedication of the judiciary. Let them be warned who dance on the precipice of breaching the law, for the eye of Helm watches, and the punishment of Tyr just.


    State Laws

    State Laws apply to all of Sundren, both in Sundren City and the lesser towns. They deal with crimes.
    • Regarding Murder
    Murder is defined as the premeditated taking of the life or lives of a member or members of the Good Races, regardless of origin or citizenship. A perpetrator of murder or attempted murder is sometimes subject to trial in a court of law, and conviction typically leads to exile, temporary or permanent, lifelong imprisonment, or execution.
    • Regarding Treason
    Treason is defined as conspiring or conducting harm to the State of Sundren, including but not limited to, active agitation against the State; collaboration with known enemies of the State; participation or instigation of war against the State; and harming or participation in conspiracy of harming the Arbiters, the Steward, or the Harbingers of the State.

    A perpetrator of treason is subject to trial in a court of law, and conviction typically leads to public humiliation in the pillory followed by permanent exile, lifelong imprisonment, or execution.
    • Regarding Manslaughter
    Manslaughter is defined as the taking of the life or lives of a member or members of the Good Races. A perpetrator of manslaughter is sometimes subject to trial in a court of law, and conviction typically leads to imprisonment, temporary or lifelong; exile, temporary or permanent, or execution.
    • Regarding Assault and Battery
    Assault and Battery are defined as crimes of violence against another or others of the Good Races, regardless of origin or citizenship, where Assault is the threat of violence and Battery the infliction thereof.

    Torture is defined as an act or a series of acts of violence, extended or otherwise, that effects irrevocable bodily or emotional harm. It is considered a form of aggravated assault where unauthorized by law.

    A perpetrator of assault and/or battery is sometimes subject to trial in a court of law, and conviction typically leads to imprisonment, community service, fines, or exile.

    A criminal convicted of torture is in addition subject to public humiliation in the pillory, public lashings, or execution.
    • Regarding Mayhem
    Mayhem is defined as an unjustified permanent crippling, with or without malicious intent, of a member or members of the Good Races. A perpetrator of mayhem is sometimes subject to trial in a court of law, and conviction typically leads to imprisonment with community service and/or fines or exile.
    • Regarding Arson
    Arson is defined as setting a fire or fires unlawfully that results in damage to private or public property and/or life. For all intents and purposes, damage to property, regardless of manner, is defined as arson under State Law. A perpetrator of arson is sometimes subject to trial in a court of law, and conviction typically leads to imprisonment with fines, temporary or lifelong; exile with fines, temporary or lifelong; partial or complete confiscation of properties and worldly possessions; or execution.
    • Regarding Rape
    Rape is defined as violence of grand proportions against a member or members of the Good Races, and includes acts of sexual violation and unsolicited intrusion to or manipulation of the mind by means of magic. A perpetrator of rape is sometimes subject to trial in a court of law, and conviction typically leads to imprisonment, community service, fines, public humiliation in the pillory, or exile.
    • Regarding Banditry
    Banditry is defined as seizing properties or possessions from a member or members of the Good Races through violence or threat of violence. A perpetrator of banditry is sometimes subject to trial in a court of law, and conviction typically leads to imprisonment with fines, temporary or lifelong; exile with fines, temporary or lifelong; partial or complete confiscation of properties and worldly possessions; or execution.
    • Regarding Larceny
    Larceny is defined as trespassing property and/or the taking of properties without consent and with the intent to deprive. It includes but is not limited to breaking-and-entering, theft or embezzlement of possessions, and poaching.

    A perpetrator of larceny is sometimes subject to trial in a court of law, and conviction typically leads to fines, imprisonment, or community service.
    • Regarding Obstruction of Justice and Perjury
    Obstruction of Justice is defined as deliberate interference in the legislating, interpreting, or enforcing of State Laws or Town Ordinances. A person found guilty of Obstruction of Justice, if guilty of other crimes, may face a doubling of his or her penalties; otherwise, he or she may be subject to fines, imprisonment, community service, or public humiliation in the pillory.

    Perjury is defined as making false statements knowingly under oath to Tyr. It is an aggravated form of obstruction of justice and carries greater penalties of the same sorts.
    • Regarding False Pretences and Deception
    False Pretences and Deception are defined as intentional and/or malicious dishonesty in dealings with a member or members of the Good Races that results in damage to property, life, or reputation of abovementioned member or members. Deception offences include, but are not limited to, impersonation of officials or individuals of import, slander and libel in public statements, use of false credentials, styles, or titles, conscious false claims over property, fraud, and forgery. An intent to deceive or harm is always involved in an offence of false pretences and deception.

    A perpetrator of false pretences and deception is often subject to a trial in court of law, and conviction typically leads to fines, imprisonment, or exile.
    • Regarding Extortion
    Extortion is defined as the seizing of properties or possessions from a member or members of the Good Races through coercion and intimidation. It differs from robbery in that the intent of bodily harm is often less pronounced or nonexistent, and extortion involves threats that may be legal under State Laws but nevertheless pose sufficient distress to result in loss of properties or possessions. A perpetrator of extortion is often subject to trial in a court of law, and conviction typically leads to fines, partial or complete confiscation of properties and possessions, imprisonment, or exile.
    • Regarding Proxies and Responsibilities
    All crimes carried out through a proxy or dependant are considered as though the guardian or master were in full guilt. A proxy or dependant may include, but would not be limited to, a familiar of a mage, a pet-animal, a magical presence bound to a master, or a young child. For instance, a mage who commits crimes through a familiar is held fully accountable for the familiar's actions, and a spellcaster who bewitches the mind of another to carry out a crime is culpable of all guilt thereof. In cases where a proxy or dependant commits wrongdoing without equal intent on the part of the guardian or master, the aforementioned guardian or master is guilty criminal negligence. Criminal negligence is punishable by fines and prison sentences equal to or less than the crime allowed to happen through negligence.
    • Regarding Census and Taxes
    All households resident to Sundren are expected to report biennially to their local government for the purpose of census after Highharvestide in the month of Eleint (the ninth month of the year) every two years. Taxes in Sundren are collected bianually, once during the season of Greengrass in mid-Tarsakh (the fourth month of the year) and once after the Highharvestide in mid-Eleint. Taxes are determined according to the year's harvest, income, profession, and standard of living of the taxed. The local government is empowered with the duty of adjusting taxes and keeps them up-to-date.
    Residents with no set address and travellers are still subject to taxation, even if they are to report to different local governments. In exchange, they enjoy the protection of the law.

  • #2
    Town Ordinances


    Town Ordinances are local laws.
    • Regarding Necromantic Animation and Extraplanar Summoning
    Necromantic Animation is defined as the raising of spirits, bodies, or outsider presences through necromantic magics. Unless authorized in writing from the government for the purpose of research or criminal investigation, necromantic animation is unlawful in all of Sundren. Likewise, the summoning of creatures from evil planes is unlawful in all of Sundren.
    • Regarding Blasphemy
    To belittle the gods brings down their wrath on mortals. It is therefore unlawful to blaspheme against the gods where they wield power. Blasphemy is defined as the defamation of a god or gods. It is unlawful to blaspheme publicly against Helm, the Triumvirate, Waukeen, Tempus, Chauntea, Tymora, Red Knight, Sel?ne, Oghma, and Mystra in all of Sundren. In addition, it is unlawful to blaspheme publicly against Umberlee in Port Avanthyr.
    Crimes committed against the churches or clergies of the abovementioned deities are also considered blasphemy.
    • Regarding Magical Presences and Domesticated Wild Animals
    Domesticated wild animals sometimes accompany visitors and adventurers. They, however, still remain a threat or source of fright to townsfolk. In all of Sundren, domesticated wild animals, unless properly caged or leashed, are allowed only by town gates or entrances. Magical presences are defined as creatures, beings, familiars, or presences bound to an individual by means of magic or of otherwise unnatural origins. Many magical presences are outlandish and bizarre in appearance or behaviour, and it is therefore unlawful to have deviant magical presences in town in all of Sundren unless approved by the local or State government for the purpose of research, exhibit, or emergencies.
    • Regarding Bearing of Arms
    The bearing of arms and weaponry is allowed on public or State properties, unless otherwise prohibited, in all towns in Sundren, so long as they remain peace-bound, sheathed, unloaded, or otherwise concealed. It is unlawful for all but authorized personnel who have been properly trained and accordingly certificated to wield arms in all towns in Sundren except in cases of emergency such as for self-defence or defence of the public and State. Weapons are defined as dangerous objects that have a high likelihood of inflicting grave injury, and include but are not limited to bladed items such as cleavers, sickles, and knives; arms of war such as polearms, swords, and axes; ranged projectile shooters such as strung bows and crossbows; objects capable of causing harm through alchemical means such as alchemist's fire; and magically charged objects such as mage-staves and wands.
    • Regarding Contraband
    Contraband is defined as outlawed possessions. Refer to the local merchant's guild for a list. Possession or trade of contraband is punished by fining, and persistent repeat offenders may face imprisonment or temporary banishing from the town in which they have commited such crimes.
    This ordinance is effective in all of Sundren, though the lists of what is considered contraband vary throughout the valley.
    • Regarding Display of Magic
    Public display of magic is not unlawful; however, excessive use of magic without justifiable cause is punishable by fining, and persistent offenders may face imprisonment or temporary banishing from the town in which they have committed excessive display of magic.
    This ordinance is effective in all of Sundren, though the lists of what is considered excessive display of magic vary throughout the valley.
    • Regarding Indecency
    Indecency is defined as behaviour that is offensive to the general public of Sundren. Specifically, indecency in public space includes but is not limited to lurid behaviour such as deliberate revealing of genitalia; offering, seeking, or practising of sexual activities; and deliberate and controlled public displays of private bodily functions such as urination or excretion. Indecency is punished by fining, and persistent repeat offenders may face imprisonment or temporary banishing from the town in which they have commited indecency.
    This ordinance is effective in all of Sundren.
    • Regarding Drow
    Drow are wicked distant cousins of the fair elven folk, dark-skinned being from underground. Because of their evil nature and the persistent crimes they have been committing, all drow are disallowed from entering incorporated towns and military camps in Sundren. Drow who enter a town or military camp unlawfully will be apprehended, and may be imprisoned, beaten, banished, or executed. They receive no trial unless such is recommended by a court of law.
    Last edited by Phantom Lamb; 04-14-2009, 01:06 PM.

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    • #3
      Exceptional Clauses
      • Trial by Combat
      An alleged perpetrator subject to a court trial may appeal to trial by combat, if the individual in question is able to have three other individuals of sound standing and veritably good reputation vouch for his or her integrity of character, or if the individual is able to make a deposit of one hundred thousand gold stags to the State to cover court costs. The individiual then must swear an oath under penalty of perjury to Tyr, and a deity of the individual's own choosing if he or she so wishes.

      In trial by combat, the defendant may appoint a champion to sponsor him or her. In criminal cases, the State will appoint a champion of its own choosing. For serious cases, such as treason, a Harbinger may be expected to act as champion of the State in trial by combat.

      Trial by combat may take place at dawn, midday, in the evening, or at night. A cleric of Lathander will initiate a dawn or midday trial, and a cleric of Sel?ne typically initiates a trial after dark (though it is not unheard of to have a cleric of Shar conduct the rite at the special request of the participants).

      When the defendant or the defendant's champion loses in trial by combat and perishes, his or her guilt is ascertained without question. Should the defendant or the defendant's champion yield and survive, his or her guilt is considered proven beyond doubt before Tyr. The champion in either case is considered blameless before the law. Winning in trial by combat automatically disproves the defendant's guilt and upholds his or her honour. If a deposit of one hundred thousand gold stags is made, the deposit, after deducting the court costs, is returned fully to the defendant, now vindicated under the eyes of the gods; however, if he or she should prove guilty, the remainder of the deposit will not be returned.
      Last edited by Euniana; 03-29-2007, 05:12 AM.

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