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  • new update new undead

    how much more useful are they? anyone got stats?

    also did they fix warlocks undead summon it was kinda....weak.
    blame everything right in my life on god -Me.
    Being insane in a sane world is alot more fun then being a sane man in an insane world. -Me
    I am only what you percieve, and even that is an illusion. -Me.

    Ashinet Clavin Shiv Shadowsong

  • #2
    Quoting patch notes,

    • Animate Dead now randomly summons a 5 HD skeleton or zombie warrior.
    • Create Undead now randomly summons an 11 HD mummy, wraith, or ghast.
    • Create Greater Undead now randomly summons a 15 HD vampire fighter or warlock, but only for 1 round/level to prevent it from being too powerful.

    Nothing about Warlock undead.
    It is written: "I will destroy the wisdom of the wise; the intelligence of the intelligent I will frustrate." - I Cor. 1:19

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    • #3
      darn

      will have to expirement with it when I get home.

      I wonder if it affects palemaster so they don't have weaker undead then a Blackguard.
      blame everything right in my life on god -Me.
      Being insane in a sane world is alot more fun then being a sane man in an insane world. -Me
      I am only what you percieve, and even that is an illusion. -Me.

      Ashinet Clavin Shiv Shadowsong

      Comment


      • #4
        The only undead noted to be effected by the change were the ones created by the three spells Animate Undead, Create Undead, and Create Greater Undead. That means no changes to Class features, such as the Warlock, Palemaster, or Blackguard Spell Like Abilities, unless they forgot to mention them in the notes which seems doubtful.
        It is written: "I will destroy the wisdom of the wise; the intelligence of the intelligent I will frustrate." - I Cor. 1:19

        Comment

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