so I don't clog up the gone gold thread with stuff.
this build has fighter listed that would be replaced with swashbuckler.
Frenzied Berserker(6), Ranger(21), Fighter(3
)Race: Shield Dwarf
Ranger Combat Style: Two-Weapon Fighting
Alignment: Not lawful
Deity: -
STR: 15(26)
DEX: 12
CON: 14
WIS: 14
INT: 16
CHA: 6
{Darkvision, Stonecunning, Hardiness vs. Poisons, Hardiness vs. Spells, Battle Training vs. Orcs, Battle Training vs. Goblins, Battle Training vs. Giants, Skill Affinity (Lore)}Bonusfeats: $: Ranger, %: FighterLvl 01:
Ranger(1): Background: Bully0, Luck of Heroes, FE: Undead $, {Track}
Lvl 02: Ranger(2): {Two-Weapon Fighting (Ranger TWF)}
Lvl 03: Ranger(3): Knockdown, {Toughness}
Lvl 04: Ranger(4): STR+1, {Animal Companion}, (STR=16)
Lvl 05: Ranger(5): FE: Halflings $
Lvl 06: Ranger(6): Power Attack, {Impr. Two-Weapon Fighting (Ranger TWF)}
Lvl 07: Ranger(7): {Woodland Stride
}Lvl 08: Ranger(8): STR+1, {Swift Tracker}, (STR=17)
Lvl 09: Ranger(9): Cleave, {Evasion}
Lvl 10: Ranger(10): FE: Elves $
Lvl 11: Ranger(11): {Greater Two-Weapon Fighting (Ranger TWF)}
Lvl 12: Ranger(12): STR+1, Great Cleave, (STR=18)
Lvl 13: Ranger(13): {Camouflage}
Lvl 14: Ranger(14)
Lvl 15: Ranger(15): Combat Expertise, FE: Humans $Lvl 16:
Ranger(16): STR+1, (STR=19)Lvl 17:
Ranger(17): {Hide In Plain Sight (outdoors)}
Lvl 18: Ranger(18): Stealthy
Lvl 19: Ranger(19)
Lvl 20: Ranger(20): STR+1, FE: Elementals $, (STR=20)
Lvl 21: Ranger(21): Epic Prowess, {Perfect Two-Weapon Fighting (Ranger TWF)}
Lvl 22: Frenzied Berserker(1): {Frenzy 1}
Lvl 23: Frenzied Berserker(2): Great Strength I, {Supreme Cleave}, (STR=21)
Lvl 24: Frenzied Berserker(3): STR+1, {Frenzy 2}, (STR=22)
Lvl 25: Frenzied Berserker(4): Great Strength II, {Deathless Frenzy}, (STR=23)
Lvl 26: Frenzied Berserker(5): {Frenzy 3, Enhanced Power Attack}
Lvl 27: Frenzied Berserker(6): Great Strength III, {Inspire Frenzy 1}, (STR=24)
Lvl 28: Fighter(1): STR+1, {Tower Shield Proficiency}, (STR=25)
Lvl 29: Fighter(2): Great Strength IV, (STR=26)
Lvl 30: Fighter(3)
hit points: 360
BAB: 30
Saving Throws
(Fortitude/Reflex/Will): 24/17/13
Skillpoints: 261
Max. Melee AB: 39, Max. Ranged AB: 32
Spell Casting: Ranger(4)Detailed Spell Casting (Level 0-9): Ranger: 0 • 4 • 4 • 4 • 3
advantages
Hips, move fast in woodland areas, spells, 12 attacks, Full bab, some fun feats, lots of damage ability, Frenzy
Disadvantages
Low Ac when dual weilding though can do expertise or weild a sheild to have 6 attacks instead.
---
Its a basic concept I would probably replace a few feats to increase frenzy ability and more frenzy would have to look them up.
this build has fighter listed that would be replaced with swashbuckler.
Frenzied Berserker(6), Ranger(21), Fighter(3
)Race: Shield Dwarf
Ranger Combat Style: Two-Weapon Fighting
Alignment: Not lawful
Deity: -
STR: 15(26)
DEX: 12
CON: 14
WIS: 14
INT: 16
CHA: 6
{Darkvision, Stonecunning, Hardiness vs. Poisons, Hardiness vs. Spells, Battle Training vs. Orcs, Battle Training vs. Goblins, Battle Training vs. Giants, Skill Affinity (Lore)}Bonusfeats: $: Ranger, %: FighterLvl 01:
Ranger(1): Background: Bully0, Luck of Heroes, FE: Undead $, {Track}
Lvl 02: Ranger(2): {Two-Weapon Fighting (Ranger TWF)}
Lvl 03: Ranger(3): Knockdown, {Toughness}
Lvl 04: Ranger(4): STR+1, {Animal Companion}, (STR=16)
Lvl 05: Ranger(5): FE: Halflings $
Lvl 06: Ranger(6): Power Attack, {Impr. Two-Weapon Fighting (Ranger TWF)}
Lvl 07: Ranger(7): {Woodland Stride
}Lvl 08: Ranger(8): STR+1, {Swift Tracker}, (STR=17)
Lvl 09: Ranger(9): Cleave, {Evasion}
Lvl 10: Ranger(10): FE: Elves $
Lvl 11: Ranger(11): {Greater Two-Weapon Fighting (Ranger TWF)}
Lvl 12: Ranger(12): STR+1, Great Cleave, (STR=18)
Lvl 13: Ranger(13): {Camouflage}
Lvl 14: Ranger(14)
Lvl 15: Ranger(15): Combat Expertise, FE: Humans $Lvl 16:
Ranger(16): STR+1, (STR=19)Lvl 17:
Ranger(17): {Hide In Plain Sight (outdoors)}
Lvl 18: Ranger(18): Stealthy
Lvl 19: Ranger(19)
Lvl 20: Ranger(20): STR+1, FE: Elementals $, (STR=20)
Lvl 21: Ranger(21): Epic Prowess, {Perfect Two-Weapon Fighting (Ranger TWF)}
Lvl 22: Frenzied Berserker(1): {Frenzy 1}
Lvl 23: Frenzied Berserker(2): Great Strength I, {Supreme Cleave}, (STR=21)
Lvl 24: Frenzied Berserker(3): STR+1, {Frenzy 2}, (STR=22)
Lvl 25: Frenzied Berserker(4): Great Strength II, {Deathless Frenzy}, (STR=23)
Lvl 26: Frenzied Berserker(5): {Frenzy 3, Enhanced Power Attack}
Lvl 27: Frenzied Berserker(6): Great Strength III, {Inspire Frenzy 1}, (STR=24)
Lvl 28: Fighter(1): STR+1, {Tower Shield Proficiency}, (STR=25)
Lvl 29: Fighter(2): Great Strength IV, (STR=26)
Lvl 30: Fighter(3)
hit points: 360
BAB: 30
Saving Throws
(Fortitude/Reflex/Will): 24/17/13
Skillpoints: 261
Max. Melee AB: 39, Max. Ranged AB: 32
Spell Casting: Ranger(4)Detailed Spell Casting (Level 0-9): Ranger: 0 • 4 • 4 • 4 • 3
advantages
Hips, move fast in woodland areas, spells, 12 attacks, Full bab, some fun feats, lots of damage ability, Frenzy
Disadvantages
Low Ac when dual weilding though can do expertise or weild a sheild to have 6 attacks instead.
---
Its a basic concept I would probably replace a few feats to increase frenzy ability and more frenzy would have to look them up.


Shiv Shadowsong
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