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DRM strikes again...

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  • DRM strikes again...

    So as some of you may know or not know, BioShock was recently released a few days ago on both steam and in retail stores.

    What some of you may not know is that BioShock implements a new online activation feature using the infamous copy protection SecuRom. Furthermore the game won't even give you the main executable to play until it's validated your disc and downloads it from the internet.

    This DRM is not a rootkit -- despite what some people might say. The initial setup limits the game to 2 installs before you have to uninstall the game off a machine to free up a license. Here's where the problems start, first of all the activation server wasn't working, and still to this day there are some people who can't activate the game that bought it in a brick and mortar store.

    Furthermore some people have already had issues installing which uses up all their installs (the limit of 2 was raised to 5 by 2k Games, the developer and publisher, formerly irrational games). For those frustrated customers who try the manual activation -- they get an e-mail address. Which floods SecuRom's support teams as they struggle to resolve the issues.

    This is a shame, as BioShock is truly a good game with a horrible release. Why do publishers make foolish decisions with copy protection? Why are things like this not tested? Who knows, but in a world where piracy becomes more rampant, things like this punish paying customers. In addition, this only seeks to motivate crackers to circumvent the protection which in the end provides a less troublesome experience as you no longer have to deal with the copy protection.

    Take purchased music for instance, almost all purchased music uses DRM, meaning you need to be validated with a license to play the music. If you want to burn it to a CD, or play it anywhere but your PC then you're hit with the fact that whatever medium you want to play on has to validate that license, which they can't do. So why would anyone buy music if it's less useful?

    I would like to show a prime example of a smart company. Bethesda Softworks -- creators of the Elder Scrolls series, more namely, Oblivion.

    Oblivion used no commercial copy protection, it introduced a simple DVD check to see if the disc was in the drive. There was no other method to protect the game from piracy. You would think their sales would be adversely affected? Wrong. Oblivion has broken records and sold over 1 million copies for both the PC and Xbox. Many of their users appreciate the non-obstrusive copy protection implemented. People buy good games. Rather than slapping them with a horribly annoying DRM protection why not spend that extra money on developing a better game to entice people?

    2K Games apparently didn't put their users into the equation when devising their method of copy protection. A lot of it comes down to the publisher, they make these decisions. 2k Games was both publisher and developer, as was Bethesda. It appears this freedom of choice in such things was left to the wind.

    I for one was looking forward to BioShock. However 2K Games will not be getting my money because they've proven to me the customer is the last thought on their mind when it comes to their games.
    The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

    George Carlin

  • #2
    Well I don't have Bioshock, so I don't know the problems, I do know that Oblivion is incredibaly easy to pirate. Hell if I wanted I could give it to all my freinds for free because I own the D2D copy of it. I could also do the same thing with NWN2 and various other games. I don't do this because first I don't trust my freinds that much and second I'm not a pirate. But it is entirely conceivable for someone to exploit this by buy a D2D game, and then selling his account to people for a cheaper price.

    Plus in direct pirating (Without anyone paying) Oblivion is easy to get (I by rule don't trust pirated games, but its not all that hard to find).

    I'm not in favor of Bioshock's wonky anti piracy system because it probably sucks (I tend to be a pessimist when it comes to how much a gaming company cares about people it screws over and Bioshock is a good enough game that it'll make big profit despite this problem. Hell I'm dis enchanted by Bethesda too, and I know some of the guys who work there)
    Jaggath Tharn, Better Than Sex.

    Lenier Miloan, Totally a Tormtar.

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    • #3
      I have yet to see any truly non-intrusive copyright enforcement methods. It's a shame when the pirates are better off than the people who actually buy the game.

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      • #4
        l0l, i liked number 4 and 5! Smash CD . But yeah, the copy protection must be really annoying.

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        • #5
          Meh, no buying BioShock for me, then.
          I prefer buying games to pirating them (though I admit to having a sizeable collection of old SNES ROMs because, let's face it, they aren't easy to find). However, if it's harder to install or 'activate' (ugh) a game than it is to beat it, it's not worth my money or time.

          So with this news, it looks like my future gaming purchases will be limited; the games I really looked forward to are Vista only, with the exception of Fable 2 - which has been announced as having a Windwaker-styled rhythm theme integrated into it. WHY!?

          At least I can get my music DRM-free, thanks to good old iTunes.
          Alia Fireblood - Mystra's little chaos engine. [Inactive]
          Melinee Be'dwa - Somewhere between savage and civilized.
          ----------------------------------------------------------------------
          Nothing says "subtle" like a dwarf with a ballista.
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          [I will be unable to be a regular on Sundren until my job situation changes; I still check the forums occasionally, so feel free to send me a message.]

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          • #6
            I just got Bioshock for the 360. Yeah, I may be invisible for a few days (read: weeks). I doubt it'll have any problems on the console. HA! Take that, PC-version buyers! I even got it at the super price of $39.99!
            Active
            Reinamar Stormseeker - The bladestorm that must turn back the wind. Arkerym of The People, practitioner of the forgotten art, pariah.

            Tyler Penleigh - Obligatory author insert, Red Blade Defender, sarcastic jerk, caring brother, loving fiancé, war criminal.

            Retired/Dead
            Eirimil Gaelazair (Dead)- Bitter. Caustic. Abrasive. Egocentric. Probably right. Found dead in the burned-out Viridale forest a few weeks after the survivors were able to sweep the area after the Bloodmaim offensive. Aside from his usual attire, an intricate music box was the only thing in his possession.

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            • #7
              I personally feel pirating helps game sales. There's games I own that I would never have bought if I didn't first pirate them and see that they are good. Look at Quake 3, came out in the middle of pirate heaven. Only thing they used for copy protection was CD-Key to play online.

              I think people are going overboard. Everquest spent tons of money on encryption methods and such to stop people from being able to make free servers, each time they spend the cash, it's cracked in a week.

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              • #8
                Originally posted by GodBeastX View Post
                I personally feel pirating helps game sales. There's games I own that I would never have bought if I didn't first pirate them and see that they are good. Look at Quake 3, came out in the middle of pirate heaven. Only thing they used for copy protection was CD-Key to play online.

                I think people are going overboard. Everquest spent tons of money on encryption methods and such to stop people from being able to make free servers, each time they spend the cash, it's cracked in a week.
                A-freaking-men.
                That's how I first found out about Fallout, actually. And Ultima Online, for that matter (back when it was the only MMO besides EQ).
                Alia Fireblood - Mystra's little chaos engine. [Inactive]
                Melinee Be'dwa - Somewhere between savage and civilized.
                ----------------------------------------------------------------------
                Nothing says "subtle" like a dwarf with a ballista.
                ----------------------------------------------------------------------
                [I will be unable to be a regular on Sundren until my job situation changes; I still check the forums occasionally, so feel free to send me a message.]

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