I have been DMing a PnP game for about 2 years now, and playing about 20; and I love it and hate it, for many different reasons. I am often inspired by outside worlds and love to add flavors to my game. I am a huge J.R.R Martin fan, and Song of Fire and Ice inspired me to design a class based on the Warg/Skinchanger. I began about a year ago and have recently began to play test it (This is a long and tedious process). I wanted to share it with my Sundren playmates, receive some constructive feedback and perhaps some help gathering data.
Just a little back ground, this is a 3.5 class, balanced against WoTC classes, not Pathfinder. I am not looking for the most powerful class in the world, I want to see something that a player would choose to play or that I can introduce as an NPC/villain.
The parameters of play testing and data gathering. I am only about 3% done. To this point I have only tested it going directly against other similar classes (one thus far). I will also test based on party role, e.g. Healer, tank, skill monkey etc... This will of course come in the future.
I have created a version of the Warg and Druid at levels 1,5,10,15, and 20. Using humans with the elite state block, also using average hp. Using a GP value based on NPC of appropriate level buying basic gear that would be viable in any situation, and not geared for this fight directly. The battle took place in a nondescript clearing in the forest, in an attempt to remove environmental variables. At each level there was a best of three format, in an attempt to balance out the chaotic nature of dice rolls. I also kept track of the average rounds it took to win the fight, just for my own purposes, will not be included in the t tail test.
Here is what I have thus far.
level 1- Druid > Warg: Record 2-0 (Average win in 12.2 rounds)
Level 5- Druid > Warg: 2-1 (10)
Level 10- Druid < Warg: 2-1 (15.6)
Level 15- Druid < Warg 2-1 (20)
Level 20- Druid > Warg 2-0 (14.6)
As you can see the Druid is stronger earlier, and of course at its capstone. The level 20 match up was really lopsided in the Druids favor; there of course could be an endless amount of variables that attribute too this. So maybe you guys have suggestions.
So please look it over and provide me feed back, or suggestions, or maybe even a few playtests if you like.
Thanks for looking it over.
Joe
Seems I can't add tables to the forum so if you want those I can email them too you.
Just a little back ground, this is a 3.5 class, balanced against WoTC classes, not Pathfinder. I am not looking for the most powerful class in the world, I want to see something that a player would choose to play or that I can introduce as an NPC/villain.
The parameters of play testing and data gathering. I am only about 3% done. To this point I have only tested it going directly against other similar classes (one thus far). I will also test based on party role, e.g. Healer, tank, skill monkey etc... This will of course come in the future.
I have created a version of the Warg and Druid at levels 1,5,10,15, and 20. Using humans with the elite state block, also using average hp. Using a GP value based on NPC of appropriate level buying basic gear that would be viable in any situation, and not geared for this fight directly. The battle took place in a nondescript clearing in the forest, in an attempt to remove environmental variables. At each level there was a best of three format, in an attempt to balance out the chaotic nature of dice rolls. I also kept track of the average rounds it took to win the fight, just for my own purposes, will not be included in the t tail test.
Here is what I have thus far.
level 1- Druid > Warg: Record 2-0 (Average win in 12.2 rounds)
Level 5- Druid > Warg: 2-1 (10)
Level 10- Druid < Warg: 2-1 (15.6)
Level 15- Druid < Warg 2-1 (20)
Level 20- Druid > Warg 2-0 (14.6)
As you can see the Druid is stronger earlier, and of course at its capstone. The level 20 match up was really lopsided in the Druids favor; there of course could be an endless amount of variables that attribute too this. So maybe you guys have suggestions.
So please look it over and provide me feed back, or suggestions, or maybe even a few playtests if you like.
Thanks for looking it over.
Joe
Seems I can't add tables to the forum so if you want those I can email them too you.





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