I've been contemplating lately about how compatible the idea of a scientist and a wizard are. While I really enjoy the roleplay, I'm not entirely sure if the theme is consistent with the FR game setting.
My justification for how this could be so comes from British writer, Arthur C. Clarke. One of Clark's Three Laws states:
"Any sufficiently advanced technology is indistinguishable from magic."
While I don't normally consider mathematics or science-based knowledge to be considered "technology", could it be legitimately roleplayed game-wise that magic is just merely a form of those two?
I think back to moments when I first became an undergraduate and watched my fellow colleagues doing mathematical deductions involving relativistic pertubations of electrons along a moving magnetic field. The entire whiteboard could have been covered in magical incantations for all I knew.
My justification for how this could be so comes from British writer, Arthur C. Clarke. One of Clark's Three Laws states:
"Any sufficiently advanced technology is indistinguishable from magic."
While I don't normally consider mathematics or science-based knowledge to be considered "technology", could it be legitimately roleplayed game-wise that magic is just merely a form of those two?
I think back to moments when I first became an undergraduate and watched my fellow colleagues doing mathematical deductions involving relativistic pertubations of electrons along a moving magnetic field. The entire whiteboard could have been covered in magical incantations for all I knew.
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