A little off topic question for ya'll...
While out and about the other day I chanced upon a shop with a bunch of buildings done in a Warhammer High Elf style, prompting both the age old “Which is more embarrassing; being seen by your friends entering a Games Workshop, or an Adult Shop?” and some thoughts about elven buildings in general (not for anything specific, just wondering).
The LoTR elven buildings are pretty, but they're also depressingly human - Colonial Victorian mixed with a bit of Romanesque Revival and a touch of the Gothic noodled all over with lashings and lashings of Art Nouveau. It seems no more culturally distinct than the other settlements shown; A sort of Human but refined, although I guess that does sit well with the Hobbits Human but round. The High Elves of Warhammer fit into this mold although with less Victorianism and a lot more eagle.
Morrowind did a great job of setting the various elven buildings apart from human influence - the organic Telvanni towers were great, as were the chitinous buildings, overall Morrowind did a great job of giving the Dunmer a unique look to fit their culture. The other games tend to creep toward Elves=Art Nouveau, especially with the ruins. God knows what the Bosmer live in and I've not seen any of the high elf buildings.. The Ayleid ruins scattered around in Oblivion tend to fall into the same pit as the GW and Tolkien elven stuff – Lots of white stone blockwork with large arches detailed with organic style stuff.
WoW takes a slightly different tact, the Night Elf buildings are strongly influenced by Japanese and classical Greco-Roman styles mixed together with traditional Scandinavian designs
D&D.. Well. D&D makes things complicated with it's desperate attempts to include every variation on elfishness that's out with there some 20+ elf types, plus half-races, just for Faerun (and non-specific), but the style that really sticks out with the D&D stuff is the tree-houses, such as the one in Baldurs Gate (and the one in Arcanum for that matter).
Now, a point: There are a lot of different styles of architecture out there for elves, but what type does it for you? What would your ideal elven settlement look like?
While out and about the other day I chanced upon a shop with a bunch of buildings done in a Warhammer High Elf style, prompting both the age old “Which is more embarrassing; being seen by your friends entering a Games Workshop, or an Adult Shop?” and some thoughts about elven buildings in general (not for anything specific, just wondering).
The LoTR elven buildings are pretty, but they're also depressingly human - Colonial Victorian mixed with a bit of Romanesque Revival and a touch of the Gothic noodled all over with lashings and lashings of Art Nouveau. It seems no more culturally distinct than the other settlements shown; A sort of Human but refined, although I guess that does sit well with the Hobbits Human but round. The High Elves of Warhammer fit into this mold although with less Victorianism and a lot more eagle.
Morrowind did a great job of setting the various elven buildings apart from human influence - the organic Telvanni towers were great, as were the chitinous buildings, overall Morrowind did a great job of giving the Dunmer a unique look to fit their culture. The other games tend to creep toward Elves=Art Nouveau, especially with the ruins. God knows what the Bosmer live in and I've not seen any of the high elf buildings.. The Ayleid ruins scattered around in Oblivion tend to fall into the same pit as the GW and Tolkien elven stuff – Lots of white stone blockwork with large arches detailed with organic style stuff.
WoW takes a slightly different tact, the Night Elf buildings are strongly influenced by Japanese and classical Greco-Roman styles mixed together with traditional Scandinavian designs
D&D.. Well. D&D makes things complicated with it's desperate attempts to include every variation on elfishness that's out with there some 20+ elf types, plus half-races, just for Faerun (and non-specific), but the style that really sticks out with the D&D stuff is the tree-houses, such as the one in Baldurs Gate (and the one in Arcanum for that matter).
Now, a point: There are a lot of different styles of architecture out there for elves, but what type does it for you? What would your ideal elven settlement look like?
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