Here is a concept builds that abides by RP, that's also very durable at level 20. I love theorycrafting builds, especially ones that are Sundren specific, so I thought I would share it with people who might be interested in actually making it. Feel free to post suggestions/changes!
Green = Feats taken
Red = Class features
Orange = Necessary skills
Blue = Stat Allocation
Character Stats/Alignment
Human (Mulan, or Rasheman)
Lawful Neutral, or Lawful Evil
STR: 12
DEX: 17 (+5)
CON: 10
INT: 13
WIS: 14
CHA: 8
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1.) Monk (1)
-Disarm
-Dirty Rat
-AC bonus
-Flurry of blows
-Improved unarmed strike
-Stunning fist
-Unarmed strike
+4 Knowledge: Arcana
2.) Monk (2)
-Evasion
-Deflect arrows
+2 Knowledge: Local
3.) Monk (3)
-Weapon Finesse
-Still mind
-Monk speed
4.) Monk (4)
+1 DEX
-Ki Strike (Magic)
5.) Monk (5)
-Purity of body
-AC Bonus +1
6.) Monk (6)
-Circle Kick
-Knockdown
-Improved knockdown
7.) Monk (7)
-Wholeness of body
8.) Monk (8)
+1 DEX
9.) Monk (9)
-Weapon Focus (Unarmed Strike)
-Improved evasion
10.) Monk (10)
-Ki strike (Lawful)
-AC Bonus +2
11.) Monk (11)
-Diamond body
-Greater Flurry
12.) Monk (12)
-Weapon Focus (Longsword)
+1 DEX
13.) Monk (13)
-Diamond soul
14.) Monk (14)
15.) Monk (15)
-Iron Will
-Quivering palm
-AC Bonus +3
16.) Monk (16)
+1 DEX
-Ki strike (Adamantine)
-Save all 5 skill points!
17.) Fighter (1)
-Improved Critical (Unarmed Strike)
+8 Intimidate
18.) Thayan Knight (1)
-Dodge
-Horrors of Thay
-Zulkir's Favor
19.) Thayan Knight (2)
-Zulkir's Defender
20.) Thayan Knight (3)
-Improved Disarm
+1 DEX
Character Stats/Alignment
Human
Lawful Good
STR: 14
DEX: 12
CON: 8
INT: 14
WIS: 8
CHA: 18 (+5)
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1.) Sorcerer (1)
-Spellcasting Prodigy
-Combat Expertise
2.) Paladin (1)
Smite evil 1/day
3.) Paladin (2)
-Magic Attuned
-Divine grace
-Lay on hands
4.) Paladin (3)
+1 CHA
-Aura of Courage
-Divine health
5.) Sorcerer (2)
Begin pumping up Knowledge (Arcana) to 8
6.) Sorcerer (3)
-Power Attack
7.) Sorcerer (4)
8.) Sorcerer (5)
+1 CHA
9.) Sorcerer (6)
-Metamagic: Still Spell
10.) Eldritch Knight (1)
-Combat casting
-Skill Focus (Concentration)
11.) Eldritch Knight (2)
12.) Eldritch Knight (3)
-Practiced Spellcaster (Sorcerer)
+1 CHA
13.) Eldritch Knight (4)
14.) Eldritch Knight (5)
15.) Paladin (4)
-Divine Shield
-Turn undead
16.) Eldritch Knight (6)
+1 CHA
17.) Eldritch Knight (7)
18.) Eldritch Knight (8)
-Metamagic Feat, Improved Power Attack, or Tower Shield Prof.
19.) Eldritch Knight (9)
20.) Eldritch Knight (10)
+1 CHA
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Green = Feats taken
Red = Class features
Orange = Necessary skills
Blue = Stat Allocation
Monk Thayan Knight
Character Stats/Alignment
Human (Mulan, or Rasheman)
Lawful Neutral, or Lawful Evil
STR: 12
DEX: 17 (+5)
CON: 10
INT: 13
WIS: 14
CHA: 8
----------------------------------
1.) Monk (1)
-Disarm
-Dirty Rat
-AC bonus
-Flurry of blows
-Improved unarmed strike
-Stunning fist
-Unarmed strike
+4 Knowledge: Arcana
2.) Monk (2)
-Evasion
-Deflect arrows
+2 Knowledge: Local
3.) Monk (3)
-Weapon Finesse
-Still mind
-Monk speed
4.) Monk (4)
+1 DEX
-Ki Strike (Magic)
5.) Monk (5)
-Purity of body
-AC Bonus +1
6.) Monk (6)
-Circle Kick
-Knockdown
-Improved knockdown
7.) Monk (7)
-Wholeness of body
8.) Monk (8)
+1 DEX
9.) Monk (9)
-Weapon Focus (Unarmed Strike)
-Improved evasion
10.) Monk (10)
-Ki strike (Lawful)
-AC Bonus +2
11.) Monk (11)
-Diamond body
-Greater Flurry
12.) Monk (12)
-Weapon Focus (Longsword)
+1 DEX
13.) Monk (13)
-Diamond soul
14.) Monk (14)
15.) Monk (15)
-Iron Will
-Quivering palm
-AC Bonus +3
16.) Monk (16)
+1 DEX
-Ki strike (Adamantine)
-Save all 5 skill points!
17.) Fighter (1)
-Improved Critical (Unarmed Strike)
+8 Intimidate
18.) Thayan Knight (1)
-Dodge
-Horrors of Thay
-Zulkir's Favor
19.) Thayan Knight (2)
-Zulkir's Defender
20.) Thayan Knight (3)
-Improved Disarm
+1 DEX
Paladin of Mystra
Character Stats/Alignment
Human
Lawful Good
STR: 14
DEX: 12
CON: 8
INT: 14
WIS: 8
CHA: 18 (+5)
----------------------------------
1.) Sorcerer (1)
-Spellcasting Prodigy
-Combat Expertise
2.) Paladin (1)
Smite evil 1/day
3.) Paladin (2)
-Magic Attuned
-Divine grace
-Lay on hands
4.) Paladin (3)
+1 CHA
-Aura of Courage
-Divine health
5.) Sorcerer (2)
Begin pumping up Knowledge (Arcana) to 8
6.) Sorcerer (3)
-Power Attack
7.) Sorcerer (4)
8.) Sorcerer (5)
+1 CHA
9.) Sorcerer (6)
-Metamagic: Still Spell
10.) Eldritch Knight (1)
-Combat casting
-Skill Focus (Concentration)
11.) Eldritch Knight (2)
12.) Eldritch Knight (3)
-Practiced Spellcaster (Sorcerer)
+1 CHA
13.) Eldritch Knight (4)
14.) Eldritch Knight (5)
15.) Paladin (4)
-Divine Shield
-Turn undead
16.) Eldritch Knight (6)
+1 CHA
17.) Eldritch Knight (7)
18.) Eldritch Knight (8)
-Metamagic Feat, Improved Power Attack, or Tower Shield Prof.
19.) Eldritch Knight (9)
20.) Eldritch Knight (10)
+1 CHA
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