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PrC Review DC

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  • PrC Review DC

    Description: The divine champion is the strong right arm of their deity. They serve as a guardian of holy sites, a protector of pilgrims and a leader of crusades. Though paladins fill these roles in many good-aligned churchs, a divine champion can take up the banner of any deity, regardless of alignment or ethos. These holy warriors are loved by their patron's worshipers and hated by the church's enemies in equal measure. Most champions come from a combat or military background. Barbarians, fighters, paladins, and rangers are the most common candidates, though monks, clerics, and the more militant druids frequently pursue this path as well.

    FRwiki: Divine champions are powerful individuals in the service of a specific deity. Divine champions come from all sorts of backgrounds and are united solely by their dedication and a loose set of shared skills, though all are are considered holy warriors of their various churches, dedicated to the protection of holy sites, priests, and pilgrims, as well as leaders in any crusades


    MY VIEW

    It is really easy to fall into the trap of believing that the DC is the same thing as a pali without all the annoying Lawful Good. I picture the DC as more of the soldier of the church who distinguishes himself with his service to his church while displaying true religious conviction.

    Religion is just fun for me to RP

    Mechanically this class is very disapointing, while it does some nice things, charisma based abilities annoy me. As outside of spellcasting and RP it has no technical value whatsoever, so trying to build a non-caster with high charisma is just gimping your charachter for good looks on the whole.

    And this is just because I complained about charisma
    http://www.youtube.com/watch?v=P5keYGFH5G4

    I'm very interested in reading responses concerning the differences between a DC and a Pali of the same faith if anybody has anything.
    "Half the lies they tell about me aren't true."
    Yogi Berra

    Learn things:http://forgottenrealms.wikia.com/wiki/Main_Page
    http://www.sundren.org/wiki/index.php?title=Main_Page

  • #2
    I see Divine champions as Templars of a sort. They are more likely to share the alignment of their deity seen as they arnt restricted to lawful good i.e. a champion of ilmater would tend towards neutral good and would be serving the people with their needs irrespective of personal bias or any laws that might need bending.
    The class mechanically isnt that bad; You gain savings throws without investing feats OR needing a high charisma score, You get fighter feats at the same intervals as a fighter, divine wrath which gives flat bonuses regardless of charisma and smite which gives a static +10 damage if you take the class to level 10. The only downshot is your have to buff your charisma to get any sort of duration out of wrath.
    Originally posted by roguethree
    If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

    Comment


    • #3
      Divine Champion: It's slightly better than Fighter!

      Cool enough class, but it's basically a way to be a non-caster, non-paladin religious fighter. And considering how hard it is to find clear religious devotion even in Clerics, I doubt the RP implications of this class will be considered often.

      ....It has, however, made me consider taking levels in it if I can. Huh.
      Running across the mountains, attacking with an oversized scalpel, cometh Helga Great-Wyrm! And she gives a mighty bellow:
      "Brace yourself, oh human speck of dust! You are made of meat and I am very hungry!"

      Comment


      • #4
        I'd like to see the bonus feat list expanded, to possibly include fighter-only feats.
        Originally posted by ThePaganKing
        So the roguethree bootlickers strike again.

        Comment


        • #5
          Originally posted by Root View Post
          Divine Champion: It's slightly better than Fighter
          I'd bet money on the fighter if they PvP'ed.
          Originally posted by Saulus
          Stop playing other shitty MMOs and work on Sundren, asshole.

          Comment


          • #6
            Fighter/DC is a very potent combo (for non-casters). And, since you have to have several levels of a base class to qualify for it, a DC could easily be as good if not better than a fighter at the higher levels. And, with a low magic item world, they tend be better at handling casters than a straight fighter (the +5 to saves helps a lot). I have played two on Sundren. Only one that hasn't been deleted is Turin. He's a fighter/pally/DC heavy on the DC and fighter with just enough pally levels to fit the back story I wrote for him. Not too bad for a non-caster.
            Ursus Ahrahl: Vengeful Desert Warrior (http://www.sundren.org/wiki/index.php?title=Ursus_Ahrahl)
            Zaphram Babblerocks: Silly Gnome Tinkerer
            Ronon Darkholme: Eye and ear of the Night Watch of Kelemvor's Eternal Order (http://www.sundren.org/wiki/index.ph...onon_Darkholme)
            Jakomyn Moriarty: Misunderstood Calishite mage (http://www.sundren.org/wiki/index.php?title=Jakomyn_Moriarty)
            Turin Greyhold: Ex-mercenary paladin of Torm (http://www.sundren.org/wiki/index.ph...reyhold,_Turin)
            Alexandros Pentacost: 1/2 Orc Cleric of the Red Knight
            "Remember, Private..Friendly Fire is not a nice warm place you and your hippy buddies sit around at night toasting marshmallows and singing Kumbaya." --Me to one of my troops way back when

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            • #7
              Originally posted by Cornuto View Post
              I'd bet money on the fighter if they PvP'ed.
              Yes. well the DC gets save bonuses which dont really apply against martial characters.
              Originally posted by roguethree
              If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

              Comment


              • #8
                The bonus feats are... Restrictive. Another thing that makes me sad is that their smite does not stack with Smite Good, though it does stack with Smite Evil....

                I truly like this class a lot. Almost as much as I like Black Guard. It has endless potential, if one can look past its mechanical shortcomings.

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