I have played a cleric on several servers and even started one here, but have recently been looking at a Druid. Anyone have any experience with both of them? Which makes the better fighter/divine caster?
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Druid or Cleric? Which is the better Divine Fighter
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Druid or Cleric? Which is the better Divine Fighter
Jandar Snow - Cleric of Justice (with a little weakness for alcohol/women/song/etc)
Llorimar Snow - A young Druid, forced to find himself before joining the Circle
"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming ---WOW---WHAT A RIDE!!!"
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I think you're disregarding the obvious benefits of the Flame Blade spell.Maia Nanethiel ~ Moon Elf Female Ranger
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Add stoneskin and call lightning as keystone spells to consider.Maia Nanethiel ~ Moon Elf Female Ranger
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Druids are awesome for their flexibility. They can turn around if they're out of ammo, turn into a bear and beat the living snot out of their enemies. Their spells are many and unique. As far as damage casting goes, a Druid is more keen on that.
The cleric however is rock solid. Imagine a bundle of divine whoop-ass in a tin can. They have the potential to hold a much higher armor class and can use a larger variety of weapons, not to mention *metal* equipment, have domains to enhance their abilities and superior healing. Resurrection is a plus also. What do you want to be able to do?
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Cleric and Rez
Thanks, looks like I will go back to my cleric idea. Another question then might be "is there any way to get rez prior to level 7 spells (equal to about level 14?)????
I am thinking of using the cleric as a battle healer, but only the heal spells move down. Is there a special domain for Sundren or a nifty staff, token, beer stein, or whatever of rez?Jandar Snow - Cleric of Justice (with a little weakness for alcohol/women/song/etc)
Llorimar Snow - A young Druid, forced to find himself before joining the Circle
"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming ---WOW---WHAT A RIDE!!!"
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No offense, but... this is not WoW. Personally I frown upon (most) players who play their clerics that they raise anyone they can find - or even their allies again and again.Thanks, looks like I will go back to my cleric idea. Another question then might be "is there any way to get rez prior to level 7 spells (equal to about level 14?)????
I am thinking of using the cleric as a battle healer, but only the heal spells move down. Is there a special domain for Sundren or a nifty staff, token, beer stein, or whatever of rez?
Raise dead is level 5 btw. Ressurection is level 7 and is gained at cleric level 13.
I remember an undead attack on another server... my character just hopped around, trying to evade all those skeletons, zombies and much, much nastier undead (fighter dex-build with rapier). Three or four high-level characters were dead when the fight was over. Before I was done typing up the reaction of my character to the fight and it being over, they had been raised and were running off to the temple to discuss the incident. As a player I sat before my screen and was blinking in confusion. Why? Because those that did this actually were good roleplayers... normally.
Death... and being raised... it is a big issue. Your God won't like it if you just raise anyone.
That's only my humble opinion though.
Edit: If Asha ever gets to the level where she can raise the dead... do not expect her to do it.
Playing Asha'easaahae Illeleste & Frem
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It depends on the god's dogma, Anauroch.
Aerlyn, as a priestess of Lathander, will strive to aid all who will receive it - it is what Lathander wishes of her. Will she raise a known enemy? Nope. Will she raise someone unknown to her in hopes of granting that person one more chance to see the glorious Sunrise? You betcha.
If that's worthy of me being frowned upon as a player... oh well.Keenan - who is she?
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Interesting Thought
Didn't realize that such a simple question could initiate the diverse response that it did. That is a good thing, by the way.
Forgetting the WoW comment, I think that it is good to be able to raise the dead under certain circumstances. Sometimes the weak need another chance, sometimes you just need a hero...IMHO, this is one of the weak areas of RP...what do you do when you have been out questing with a person and they die and you see them in town later in good health? Do you run away because they are a ghost? Do you attack them because they must be a demon? Do they stop playing the character because they died? Typically, I have used a good story about how someone with divine powers took pity on my and gave me another chance....seems appropriate for a cleric to do.
Just my two cents.Jandar Snow - Cleric of Justice (with a little weakness for alcohol/women/song/etc)
Llorimar Snow - A young Druid, forced to find himself before joining the Circle
"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming ---WOW---WHAT A RIDE!!!"
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Resurrection is one of the most underplayed parts of any nonpermadeath server, especially when high level clerics are involved. You basically never see clerics tossing around Resurrection spells in any of the FR novels. I mean, we're losing the great mystique surrounding the dead returning to life. It might be better if the slain were played off as mortally wounded, hanging by a thread, and the resurrection spell were treated as some very dynamic healing?
People seem to take resurrection lightly. We're forgetting that the material components for a resurrection spell are extremely costly, and the notion that Clerics would typically act like healbots is highly inaccurate. And I can't even imagine the shock of being ripped from the Fugue back to the realm of the living.Mirumoto Akagi: What is dance?
Dalon Arogard: It's this. *busts a move*
Llew Hy: A strange compulsion...
Mirumoto Akagi: I suppose you can dance if you like, but you're leaving our friends behind, and they're not dancing.
Dalon Arogard: Then they're no friends of mine.
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