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  • Just did it again..

    Chaotic Neutral Elf Cleric

    Strength- 12
    Dexterity- 13
    Constitution- 12
    Intelligence- 15
    Wisdom- 13
    Charisma- 11

    Alignment:
    Lawful Good ----- XXXXXXXXXXXXXX (14)
    Neutral Good ---- XXXXXXXXXXXXXX (14)
    Chaotic Good ---- XXXXXXXXXXXXXXXX (16)
    Lawful Neutral -- XXXXXXXXXXXXXXXXX (17)
    True Neutral ---- XXXXXXXXXXXXXXXXX (17)
    Chaotic Neutral - XXXXXXXXXXXXXXXXXXX (19)
    Lawful Evil ----- XXXXXXXXXX (10)
    Neutral Evil ---- XXXXXXXXXX (10)
    Chaotic Evil ---- XXXXXXXXXXXX (12)

    Law & Chaos:
    Law ----- XXXXXXX (7)
    Neutral - XXXXXXX (7)
    Chaos --- XXXXXXXXX (9)

    Good & Evil:
    Good ---- XXXXXXX (7)
    Neutral - XXXXXXXXXX (10)
    Evil ---- XXX (3)

    Race:
    Human ---- XXXXXXXXXXXXX (13)
    Dwarf ---- XXXX (4)
    Elf ------ XXXXXXXXXXXXXX (14)
    Gnome ---- XXXXXX (6)
    Halfling - XXXXXXXX (8)
    Half-Elf - XXXXXXXXXXXXXX (14)
    Half-Orc - XXXX (4)

    Class:
    Barbarian - (-4)
    Bard ------ (-2)
    Cleric ---- XXXXXX (6)
    Druid ----- (-2)
    Fighter --- (-4)
    Monk ------ (-23)
    Paladin --- (-23)
    Ranger ---- XX (2)
    Rogue ----- (0)
    Sorcerer -- XXXX (4)
    Wizard ---- XXXX (4)
    -Arcanist Josirah Caranos, Red Wizard of Thay

    Comment


    • Used the one Kaeldorn posted. Just got: Chaotic Neutral Human Bard/Wizard (lolmulticlass).

      STR: 9
      DEX: 12
      CON: 9
      INT: 15
      WIS: 14
      CHA: 16

      Alignment:
      Lawful Good ----- XXXXXXXXXXXXXXX (15)
      Neutral Good ---- XXXXXXXXXXXXXXXXXX (18)
      Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXX (21)
      Lawful Neutral -- XXXXXXXXXXXXXXXXX (17)
      True Neutral ---- XXXXXXXXXXXXXXXXXXXX (20)
      Chaotic Neutral - XXXXXXXXXXXXXXXXXXXXXXX (23)
      Lawful Evil ----- XXXXXXXXX (9)
      Neutral Evil ---- XXXXXXXXXXXX (12)
      Chaotic Evil ---- XXXXXXXXXXXXXXX (15)

      Law & Chaos:
      Law ----- XXXXXX (6)
      Neutral - XXXXXXXXX (9)
      Chaos --- XXXXXXXXXXXX (12)

      Good & Evil:
      Good ---- XXXXXXXXX (9)
      Neutral - XXXXXXXXXXX (11)
      Evil ---- XXX (3)

      Race:
      Human ---- XXXXXXXXXXXXXX (14)
      Dwarf ---- XXXXXXXX (8)
      Elf ------ XXXXXXXXXX (10)
      Gnome ---- XXXXXXXXXX (10)
      Halfling - XXXXXXXX (8)
      Half-Elf - XXXXXXXXXXX (11)
      Half-Orc - XX (2)

      Class:
      Barbarian - (-4)
      Bard ------ XXXX (4)
      Cleric ---- (0)
      Druid ----- XX (2)
      Fighter --- (-2)
      Monk ------ (-21)
      Paladin --- (-23)
      Ranger ---- XX (2)
      Rogue ----- (-6)
      Sorcerer -- XX (2)
      Wizard ---- XXXX (4)

      Comment


      • Neutral Good Human Ranger Cleric

        haha not terribly suprised.. except for the cleric part.

        Comment


        • Lawful Evil Elf Wizard.. hmm all right but the (elf part).

          Alignment:
          Lawful Good ----- XXXXXXXXXXXXXX (14)
          Neutral Good ---- XXXXXXXXX (9)
          Chaotic Good ---- XXXXXX (6)
          Lawful Neutral -- XXXXXXXXXXXXXXXXXXXXXXXXXX (26)
          True Neutral ---- XXXXXXXXXXXXXXXXXXXXX (21)
          Chaotic Neutral - XXXXXXXXXXXXXXXXXX (18)
          Lawful Evil ----- XXXXXXXXXXXXXXXXXXXXXXXXXXXXX (29)
          Neutral Evil ---- XXXXXXXXXXXXXXXXXXXXXXXX (24)
          Chaotic Evil ---- XXXXXXXXXXXXXXXXXXXXX (21)

          Law & Chaos:
          Law ----- XXXXXXXXXXXXXX (14)
          Neutral - XXXXXXXXX (9)
          Chaos --- XXXXXX (6)

          Good & Evil:
          Good ---- (0)
          Neutral - XXXXXXXXXXXX (12)
          Evil ---- XXXXXXXXXXXXXXX (15)

          Race:
          Human ---- XXXXXXXXXXXXX (13)
          Dwarf ---- XXXXXXXX (8)
          Elf ------ XXXXXXXXXXXXXX (14)
          Gnome ---- XXXXXX (6)
          Halfling - XXXXXXXX (8)
          Half-Elf - XXXXXXXXX (9)
          Half-Orc - XX (2)

          Class:
          Barbarian - (-25)
          Bard ------ (-25)
          Cleric ---- XXXX (4)
          Druid ----- (-27)
          Fighter --- (0)
          Monk ------ (-2)
          Paladin --- (-21)
          Ranger ---- (-2)
          Rogue ----- XX (2)
          Sorcerer -- XXXX (4)
          Wizard ---- XXXXXXXX (8)
          Arlock sStarwinds - Death is but a door, Life is but a window, I will be back. -Deceased

          Gravekeeper - I've seen some strange things but you sir, take the cake.

          Comment


          • True Neutral Elf Sorcerer (3rd Level)


            Ability Scores:
            Strength- 10
            Dexterity- 13
            Constitution- 11
            Intelligence- 15
            Wisdom- 14
            Charisma- 12


            Wow I'd be a crappy character, not enough charisma for a sorcerer. the rest of it I can agree with.
            Lasala'ariira-A Woman Scorned.
            Chara Smith-Bio Here

            Meram- Yes she's a shifty Hin, but she's still not going to pickpocket, daylight robbery is much more profitable.
            "The object of war is not to die for your country. It's to make the other poor dumb bastard die for his."
            -General George S. Patton

            Comment


            • Took the test again as well now..

              Some slight changes from the last time


              Human Paladin/Sorcerer
              Ability Scores:
              Strength- 13
              Dexterity- 15
              Constitution- 13
              Intelligence- 15
              Wisdom- 15
              Charisma- 13

              Alignment:
              Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXXXXXX (26)
              Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXXX (25)
              Chaotic Good ---- XXXXXXXXXXXXXXXXXXX (19)
              Lawful Neutral -- XXXXXXXXXXXXXXXXXXXXXXX (23)
              True Neutral ---- XXXXXXXXXXXXXXXXXXXXXX (22)
              Chaotic Neutral - XXXXXXXXXXXXXXXX (16)
              Lawful Evil ----- XXXXXXXXXXXX (12)
              Neutral Evil ---- XXXXXXXXXXX (11)
              Chaotic Evil ---- XXXXX (5)

              Law & Chaos:
              Law ----- XXXXXXXXXXX (11)
              Neutral - XXXXXXXXXX (10)
              Chaos --- XXXX (4)

              Good & Evil:
              Good ---- XXXXXXXXXXXXXXX (15)
              Neutral - XXXXXXXXXXXX (12)
              Evil ---- X (1)

              Race:
              Human ---- XXXXXXXXXXXXXX (14)
              Dwarf ---- XXXXXXXX (8)
              Elf ------ XXXXXXXX (8)
              Gnome ---- XXXXXXXXXX (10)
              Halfling - XXXXXXXXXXXX (12)
              Half-Elf - XXXXXXX (7)
              Half-Orc - XX (2)

              Class:
              Barbarian - (-19)
              Bard ------ (-21)
              Cleric ---- XXXX (4)
              Druid ----- (-19)
              Fighter --- (0)
              Monk ------ (-2)
              Paladin --- XXXX (4)
              Ranger ---- XX (2)
              Rogue ----- (-10)
              Sorcerer -- XXXX (4)
              Wizard ---- (-6)

              Comment


              • Just retook this... figured I'd repost

                Lawful Good Human Monk/Cleric (2nd/2nd Level)

                Ability Scores:
                Strength- 14
                Dexterity- 16
                Constitution- 16
                Intelligence- 16
                Wisdom- 12
                Charisma- 12


                Alignment:
                Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (42)
                Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (34)
                Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXXXXXX (25)
                Lawful Neutral -- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (31)
                True Neutral ---- XXXXXXXXXXXXXXXXXXXXXXX (23)
                Chaotic Neutral - XXXXXXXXXXXXXX (14)
                Lawful Evil ----- XXXXXXXXXXXXXXXXXXX (19)
                Neutral Evil ---- XXXXXXXXXXX (11)
                Chaotic Evil ---- XX (2)

                Law & Chaos:
                Law ----- XXXXXXXXXXXXXXXXXXX (19)
                Neutral - XXXXXXXXXXX (11)
                Chaos --- XX (2)

                Good & Evil:
                Good ---- XXXXXXXXXXXXXXXXXXXXXXX (23)
                Neutral - XXXXXXXXXXXX (12)
                Evil ---- (0)

                Race:
                Human ---- XXXXXXXXXXXXX (13)
                Dwarf ---- XXXXXXXX (8)
                Elf ------ XXXXXXXXXXXX (12)
                Gnome ---- XXXXXXXX (8)
                Halfling - XXXXXXXXXX (10)
                Half-Elf - XXXXXXXXX (9)
                Half-Orc - XXXX (4)

                Class:
                Barbarian - (-27)
                Bard ------ (-25)
                Cleric ---- XXXXXX (6)
                Druid ----- (-19)
                Fighter --- (-2)
                Monk ------ XXXXXX (6)
                Paladin --- XXXX (4)
                Ranger ---- XXXX (4)
                Rogue ----- (-10)
                Sorcerer -- (-2)
                Wizard ---- XX (2)
                Orin Leal : Ranger of Solonor
                Caleb Canton : Result of Rum
                Talderin Stoneshield : 'nuf said.
                Koal Deeds : ....
                Drathgar Ironhead : Say "Hi" Thorn!

                Comment


                • Lawful Good Human Sorcerer (2nd Level)



                  Ability Scores:
                  Strength- 12
                  Dexterity- 12
                  Constitution- 14
                  Intelligence- 12
                  Wisdom- 12
                  Charisma- 14
                  Alignment:
                  Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXXXX (24)
                  Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXX (23)
                  Chaotic Good ---- XXXXXXXXXXXXXXXXXXXX (20)
                  Lawful Neutral -- XXXXXXXXXXXXXXX (15)
                  True Neutral ---- XXXXXXXXXXXXXX (14)
                  Chaotic Neutral - XXXXXXXXXXX (11)
                  Lawful Evil ----- XXXXXXXXXXXX (12)
                  Neutral Evil ---- XXXXXXXXXXX (11)
                  Chaotic Evil ---- XXXXXXXX (8)

                  Law & Chaos:
                  Law ----- XXXXXXXXX (9)
                  Neutral - XXXXXXXX (8)
                  Chaos --- XXXXX (5)

                  Good & Evil:
                  Good ---- XXXXXXXXXXXXXXX (15)
                  Neutral - XXXXXX (6)
                  Evil ---- XXX (3)

                  Race:
                  Human ---- XXXXXXXXXXXXX (13)
                  Dwarf ---- XXXXXXXXXX (10)
                  Elf ------ XXXX (4)
                  Gnome ---- XXXXXXXX (8)
                  Halfling - XXXXXX (6)
                  Half-Elf - XXXXXX (6)
                  Half-Orc - XXXXXXXX (8)

                  Class:
                  Barbarian - (-25)
                  Bard ------ (-23)
                  Cleric ---- (-4)
                  Druid ----- (-19)
                  Fighter --- XX (2)
                  Monk ------ (-2)
                  Paladin --- XX (2)
                  Ranger ---- XX (2)
                  Rogue ----- (-4)
                  Sorcerer -- XXXXXX (6)
                  Wizard ---- XX (2)



                  I was like and then then..

                  Comment


                  • Alright at first I was a LE monk then a CE Human Fighter.. Now I have become a

                    Lawful Neutral Human Sorcerer (1st Level)



                    Ability Scores:
                    Strength- 12
                    Dexterity- 14
                    Constitution- 12
                    Intelligence- 16
                    Wisdom- 10
                    Charisma- 11

                    Alignment:
                    Lawful Good ----- XXXXXXXXXXXXXXXX (16)
                    Neutral Good ---- XXXXXXXXXXXXX (13)
                    Chaotic Good ---- XXXXXXXXXXXXXXX (15)
                    Lawful Neutral -- XXXXXXXXXXXXXXXXXX (18)
                    True Neutral ---- XXXXXXXXXXXXXXX (15)
                    Chaotic Neutral - XXXXXXXXXXXXXXXXX (17)
                    Lawful Evil ----- XXXXXXXXXXXX (12)
                    Neutral Evil ---- XXXXXXXXX (9)
                    Chaotic Evil ---- XXXXXXXXXXX (11)

                    Law & Chaos:
                    Law ----- XXXXXXXX (8)
                    Neutral - XXXXX (5)
                    Chaos --- XXXXXXX (7)

                    Good & Evil:
                    Good ---- XXXXXXXX (8)
                    Neutral - XXXXXXXXXX (10)
                    Evil ---- XXXX (4)

                    Race:
                    Human ---- XXXXXXXXXXXXX (13)
                    Dwarf ---- XXXXXXXXXX (10)
                    Elf ------ XXXX (4)
                    Gnome ---- XXXXXX (6)
                    Halfling - XXXXXX (6)
                    Half-Elf - XXXXXX (6)
                    Half-Orc - XXXXXXXXXX (10)

                    Class:
                    Barbarian - (-23)
                    Bard ------ (-17)
                    Cleric ---- XXXX (4)
                    Druid ----- (-4)
                    Fighter --- (0)
                    Monk ------ (-4)
                    Paladin --- (-25)
                    Ranger ---- (-4)
                    Rogue ----- (0)
                    Sorcerer -- XXXXXX (6)
                    Wizard ---- XXXX (4)
                    Elric Modner. - "Yesterday I dared struggle against tyranny, Today I dare to fight once again."

                    Comment






                    • True Neutral Human Wizard/Sorcerer (3rd/2nd Level)



                      Ability Scores:
                      Strength- 15
                      Dexterity- 15
                      Constitution- 15
                      Intelligence- 14
                      Wisdom- 18
                      Charisma- 16

                      Alignment:
                      True Neutral- A true neutral character does what seems to be a good idea. He doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbors and rulers than evil ones. Still, he's not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a dangerous alignment because it represents apathy, indifference, and a lack of conviction.

                      Race:
                      Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

                      Primary Class:
                      Wizards- Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.

                      Secondary Class:
                      Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.




                      Detailed Results:

                      Alignment:
                      Lawful Good ----- XXXXXXXXXXXXXXXXX (17)
                      Neutral Good ---- XXXXXXXXXXXXXXXXXX (18)
                      Chaotic Good ---- XXXXXXXXXXXXXXXX (16)
                      Lawful Neutral -- XXXXXXXXXXXXXXXXXXXX (20)
                      True Neutral ---- XXXXXXXXXXXXXXXXXXXXX (21)
                      Chaotic Neutral - XXXXXXXXXXXXXXXXXXX (19)
                      Lawful Evil ----- XXXXXXXXXXXXX (13)
                      Neutral Evil ---- XXXXXXXXXXXXXX (14)
                      Chaotic Evil ---- XXXXXXXXXXXX (12)

                      Law & Chaos:
                      Law ----- XXXXXXXX (8)
                      Neutral - XXXXXXXXX (9)
                      Chaos --- XXXXXXX (7)

                      Good & Evil:
                      Good ---- XXXXXXXXX (9)
                      Neutral - XXXXXXXXXXXX (12)
                      Evil ---- XXXXX (5)

                      Race:
                      Human ---- XXXXXXXXXXXXX (13)
                      Dwarf ---- XXXXXXXX (8)
                      Elf ------ XXXXXX (6)
                      Gnome ---- XXXXXX (6)
                      Halfling - XXXXXXXXXX (10)
                      Half-Elf - XXXXXXXXXX (10)
                      Half-Orc - XXXXXXXX (8)

                      Class:
                      Barbarian - (0)
                      Bard ------ (-4)
                      Cleric ---- XXXX (4)
                      Druid ----- (-2)
                      Fighter --- (-2)
                      Monk ------ (-17)
                      Paladin --- (-25)
                      Ranger ---- (0)
                      Rogue ----- (-4)
                      Sorcerer -- XXXX (4)
                      Wizard ---- XXXX (4)

                      --------------

                      Hmm a really confused charactor who can't cast level 3 spells...wtf.
                      blame everything right in my life on god -Me.
                      Being insane in a sane world is alot more fun then being a sane man in an insane world. -Me
                      I am only what you percieve, and even that is an illusion. -Me.

                      Ashinet Clavin Shiv Shadowsong

                      Comment


                      • Chaotic Neutral Elf Sorcerer (3rd Level)


                        Ability Scores:
                        Strength- 10
                        Dexterity- 13
                        Constitution- 12
                        Intelligence- 15
                        Wisdom- 15
                        Charisma- 13

                        Alignment:
                        Chaotic Neutral- A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom from both society's restrictions and a do-gooder's zeal. However, chaotic neutral can be a dangerous alignment because it seeks to eliminate all authority, harmony, and order in society.

                        Race:
                        Elves are known for their poetry, song, and magical arts, but when danger threatens they show great skill with weapons and strategy. Elves can live to be over 700 years old and, by human standards, are slow to make friends and enemies, and even slower to forget them. Elves are slim and stand 4.5 to 5.5 feet tall. They have no facial or body hair, prefer comfortable clothes, and possess unearthly grace. Many others races find them hauntingly beautiful.

                        Class:
                        Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.

                        Detailed Results:

                        Alignment:
                        Lawful Good ----- XXXXXXXXXXXX (12)
                        Neutral Good ---- XXXXXXXXXXXXXXXX (16)
                        Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXX (21)
                        Lawful Neutral -- XXXXXXXXXXXXXXX (15)
                        True Neutral ---- XXXXXXXXXXXXXXXXXXX (19)
                        Chaotic Neutral - XXXXXXXXXXXXXXXXXXXXXXXX (24)
                        Lawful Evil ----- XXXXX (5)
                        Neutral Evil ---- XXXXXXXXX (9)
                        Chaotic Evil ---- XXXXXXXXXXXXXX (14)

                        Law & Chaos:
                        Law ----- XXX (3)
                        Neutral - XXXXXXX (7)
                        Chaos --- XXXXXXXXXXXX (12)

                        Good & Evil:
                        Good ---- XXXXXXXXX (9)
                        Neutral - XXXXXXXXXXXX (12)
                        Evil ---- XX (2)

                        Race:
                        Human ---- XXXXXXXXXXXXX (13)
                        Dwarf ---- XXXXXX (6)
                        Elf ------ XXXXXXXXXXXXXXXX (16)
                        Gnome ---- XXXXXX (6)
                        Halfling - XXXXXXXX (8)
                        Half-Elf - XXXXXXXXX (9)
                        Half-Orc - XXXX (4)

                        Class:
                        Barbarian - (-2)
                        Bard ------ (0)
                        Cleric ---- (-2)
                        Druid ----- XX (2)
                        Fighter --- (-4)
                        Monk ------ (-27)
                        Paladin --- (-21)
                        Ranger ---- XXXX (4)
                        Rogue ----- (-2)
                        Sorcerer -- XXXXXX (6)
                        Wizard ---- XXXX (4)
                        Ok comparing with my first I'm not a half elf bard anymore. Also explains alot of my problems with the mostly Lawful people. Again all in all sounds good except I need more Charisma.
                        Lasala'ariira-A Woman Scorned.
                        Chara Smith-Bio Here

                        Meram- Yes she's a shifty Hin, but she's still not going to pickpocket, daylight robbery is much more profitable.
                        "The object of war is not to die for your country. It's to make the other poor dumb bastard die for his."
                        -General George S. Patton

                        Comment

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