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Araman Farighkin: public biography

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  • Araman Farighkin: public biography












    Expanded in-game description:
    Dressed in muted steel and dark shrouds, this man carries himself with inevitable certainty. His dour features are clearly muddled, with signs of both faint elven and foreign human heritage. His right eye is covered by an eyepatch, while the left makes up for the lack with redoubled silent intensity.


    His standard attire is similar to those worn by the Sunderian Road Wardens, though any insignias are missing or effaced and the assemblage has clearly been dyed grey to conceal the details of its wear and age. The metals are dulled and tarnished, but functional, and the blade hanging at his waist is also in compliance.


    Away from civil lands, a worn bow is strung by his side with a quiver of dull-finished arrows, and the great phoenix-shaped blade atop his shouldered axe blazes a tarnished gold. When the time comes to armour, a simple breastplate of blued metal with bronze-gilt edges makes itself present, strapped atop the standard wardrobe with a chainmail hauberk.


    The man carries a variety of alchemical components in small pouches, while his belt features a brace of potions and a well-crafted dragon-hide scroll-case, along with a shattered symbol of Helm held together by a tar-like substance.
    Name: Araman
    Age: late 30s to early 40s
    Gender: Male
    Origin: Sundren
    Profession: Alchemical supplies trader.
    Distinguishing Features and Marks: Left eye is covered, skin and hair appear dull and desaturated as though drained of most color.
    Insignia: A phoenix of ash-grey, with wings spread.


    Character Hooks:
    Alchemist Errant: To support his business and projects, Araman often seeks exotic reagents that may only be found far from civilized lands. To aid in these efforts, he is known to offer employment to adventurers and other capable souls, in exchange for plentiful stags and local expertise. A hopeful explorer looking for work, and willing to get their hands dirty, could find frequent and profitable opportunity.

    Veteran of the Old Road: The brusque exterior that Araman presents has been formed over decades of experience and exposure to many hazards across the Valley. Though reticent to confirm details, the man is jaded even for a local after having evidently patrolled the roads for years, and familiar with local rumors and superstition regarding significant sites. Even while offering frequent reminders that he is no historian, the unique perspective of the grizzled harbinger could be of value to the foreign or unfamiliar.
    *** Work-In-Progress ***

    *** Details on this page may be considered both In-Character and public knowledge to those inclined to investigate ***
    *** As such, it is incomplete, subject to change, and may contain inaccuracies. ***
    Last edited by Kitsunestume; 10-12-2022, 10:06 PM.

    Frazer Mfg. is a department of Frazer Fabrications, focused on the construction of high-end custom-crafted equipment and gear.
    Also part of Frazer Fabrications are:
    Frazer Armories - focused on resale of prefabricated arms and armorments;
    Frazer Merchantile - specialising in economic analysis and scaleable logistics; and
    Frazer Laboratories - the leading independent R&D for sundrite theory, arcane and mechanical engineering


    James Frazer: Anthropological Gearhead, Techsmith, Arcanaphysisist, Renown Proprietor
    AKA: Artifax Grade B Exigo Corporation Syndicated Associate VP, Professor, Quartermaster of the Schild Whurest-ExiCorp Joint-Operations Facility, and 'Annoying Mechanist'
    Theme: Stil Alive

    Grid vs. Squeegle, not Good vs. Evil

    Distances and travel-times for the Sunderian Peninsula:Free Version 1.0

    Crafting changes are a dead-horse topic, but feel free to ask me about crafting: If I can't answer it, I bet I can direct you to someone who can.
    To those who are interested in making or have crafting-oriented characters, please check out the Fabricator's Collective and how to get FC-certified.
    crafting tutorial.

    Unfortunate truths:
    Intention: [DM > Crafting > Faction Store > Drop > Regular Store]
    Reality: [DM > Faction Store > Drop > Regular Store> Crafting]
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